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Home The Film Sound Power List

The Film Sound Power List

Film Sound Power List

We're glad to give you our Ultimate Film Sound page - bringing you exclusive film sound stories, interviews, guides, resource lists, tips, sound effects, books, jobs, community pages, and much more about sound for film & audio post production. Happy exploring, and be sure to share with your friends and colleagues, so more people can benefit from these resources!
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Film sound guides and resources:

 

Shortcut:

You’ll always be able to find the Film Sound Power List at asoundeffect.com/filmsound


 
 

Film Sound Resources:

 

Here are some of the film sound-related resources and guides we’ve shared on the A Sound Effect blog over the years:

12 interesting film sound tutorial videos:
 

Michael Cullen shares his insights on film sound creation in these 12 tutorial videos:
 
 
 
 

Read the story here

Award-winning sound designer David Farmer shares tips, tricks & techniques from working 25+ years in sound:

David Farmer gets you tips, tricks and techniques learned from decades in audio post production:
 
 

Read the story here

Brandon Proctor talks techniques and tools for re-recording mixing today:

Supervising sound editor and re-recording mixer Brandon Proctor shares stories & insights from his 20+ years in the business:
 
 
 

Read the story here

Doing sound for independent film – tips, tricks & insights from Tom Disher and Paul Zahnley:

Composer and sound designer Tom Disher and re-recording mixer Paul Zahnley share their tips, tricks & insights from many years of doing sound for independent films:

Read the story here


Heikki Kossi on the art and craft of Foley sound

Experienced Foley artist Heikki Kossi shares insights and stories from doing Foley sound on 100s of films:
 
 

Read the story here

Herb Ferrette shares thoughts and strategies for running a boutique-sized sound facility

Herb Ferrette shares insights from over 35 years in the media industry:
 
 

Read the story here

How to create Pro Tools templates for post production – with Paul Maunder:

Check out this great tutorial on setting up Pro Tools templates for post production:
 
 

Read the story here

Lessons learned from 20+ years in sound: Jeremy Peirson on field recording

Jeremy Peirson shares stories, approaches, and lessons learned from a life in sound – with a particular focus on field recording:

Read the story here


Composing for film – with Pinar Toprak, Nainita Desai, and Jonathan Snipes

Award-winning composers Pinar Toprak, Nainita Desai, and Jonathan Snipes share insights on how to succeed as a film composer:
 

Read the story here

How to succeed in sound design for Film, Documentaries, and Trailers – with Nia Hansen, Peter Albrechtsen, & Karél Psota

Great insights on how to make it in sound for film & trailers, with insights from Nia Hansen, Peter Albrechtsen, & Karél Psota:

Read the story here

How to succeed in Sound Editing, Sound for Advertising, and Production Sound – with Lucy J Mitchell, Chris Pinkston and Irin Strauss:

Hear how to succeed in sound, from some of the brightest minds – and sharpest ears – in the industry:

Read the story here

How To Actually Live as an Audio Freelancer – by Melissa Pons:

Melissa Pons shares insights and thoughts – from herself and others in the community – on living as a freelancer in the sound industry:
 

Read the story here


Mandell Winter gives us a peek into the world of Sound Supervision

Mandell Winter is a two-time Emmy nominated Supervising Sound Editor who has worked on many films and television series. And in this interview with Doug Siebum, he sheds some light on what the Supervising Sound Editor role involves:

Read the story here

Randy Thom: Designing A Movie For Sound

Here’s Academy award-winning sound designer Randy Thom’s insightful plea for sound to be taken as seriously as visuals in film storytelling:
 
 
 
 

Read the story here

Randy Thom: Why Is Sound Important?

Randy Thom shares his thoughts on why sound matters:
 
 
 
 
 
 
 

Read the story here

SIGHT & SOUND: The Cinema of Walter Murch – watch this fascinating feature-length documentary here:

Jon Lefkovitz has released an interesting, feature-length documentary with legendary film editor and sound designer Walter Murch. You can watch the full documentary here:
 

Read the story here


Sound Designer Tormod Ringnes’ 4-Step Approach to Great Film Sound

Here’s why (and how) Tormod Ringnes applies his 4-step approach to all sound design projects, no matter the size of the production:
 

Read the story here

Sound for indie film:

Supervising Sound Editor Jacob Bloomfield-Misrach shares insights, tips and lessons learned from overseeing 100+ sound projects per year:
 
 
 

Read the story here

Sound Opinion: Should people in the sound industry work for free?

Doug Siebum shares his story and experiences doing free work in sound – and whether you should do that in the first place:
 
 

Read the story here

The Psychology of Sound Design – with Ai-Ling Lee, Will Files & Craig Henighan:

Check out this great panel talk from The Rough Cut, hosted by Matt Feury and featuring Ai-Ling Lee, Will Files & Craig Henighan talking about the fundamentals of film sound:

Read the story here


The Ultimate Beginner’s Guide to Foley Editing

Want to get Foley editing right? Sound supervisor Yuri Pridachin from Foley First shares his essential tips, insights and lessons learned in this in-depth guide:

Read the story here

Tim Nielsen offers insight into the role of Supervising Sound Editor

Film sound veteran Tim Nielsen shares insight on supervising a film:
 
 

Read the story here

Tips and thoughts on running your own audio post production house – with William McGuigan:

William McGuigan shares insights on starting and running his own boutique audio post house:
 

Read the story here

Video: How animal sounds are made for movies and TV – with veteran Foley artist Marko Costanzo:

Find out how animal Foley is done – with veteran Foley artist Marko Costanzo:
 

Read the story here


Video: How movie sound effects are made – with Foley artist Marko Costanzo:

A great Mashable video featuring Foley artist Marko Costanzo, on the art and craft of Foley
 
 

Read the story here

Video: Meet the Foley team at Skywalker Sound:

Check out this excellent video from American Lifestyle on the Foley team at Skywalker Sound, featuring Foley artists John Roesch and Shelley Roden, and mixer Scott Curtis:

Read the story here

Video: The importance of audio post in indie film

Sound designer Ugo Derouard demonstrates five steps of audio post production – and how they affect a given scene:
 
 

Read the story here

Videos: Sound Mixing and Sound Editing explained – by the legendary Walter Murch:

Walter Murch explains sound mixing and sound editing – with examples from his own work:
 
 

Read the story here

↑ back to overview
 

 
 

Highlighted Film Sound Stories & Interviews:

 

This is a small selection of film sound stories and interviews we’ve shared over the years, giving you a behind the scenes look at the techniques, approaches and creative work that goes into creating sound for film:

Behind Baby Driver’s masterfully musical sound design:

Here’s how the team did it, as told by supervising sound editor/sound designer/re-recording mixer Julian Slater, and sound effects recordist Watson Wu:
 

Read the story here

Behind the crystalline sound of Frozen 2:

Supervising sound editor Odin Benitez, music editor Fernand Bos, and dialogue/music mixer David E. Fluhr discuss their approach to weaving sound design, songs, and score into a fluid, immersive soundscape:
 

Read the story here

Behind the horrifying sound of ‘Alien: Covenant’

Here, they discuss their approach to sound design on Alien: Covenant, from building on original Alien sound concepts to creating new sounds for the Neomorph, the Covenant ship, the radio transmissions from the Prometheus, and more.

Read the story here

Behind the spectacular sound of ‘Dunkirk’ – with Richard King:

Get the full story on how the film’s rich, dense, and immersive soundscape was created, in this A Sound Effect interview with Oscar-winning supervising sound editor Richard King:
 

Read the story here


Building the brilliant sound for The LEGO Batman Movie

Wayne Pashley takes you behind the scenes on the sound and shares details about how he and his team brought the animated Batman toys to life through sound:
 

Read the story here

Creating 1917’s Intense, Immersive Sound of War:

We talk with sound supervisor Oliver Tarney about how the visuals impacted his approach to the sound and how he created the film’s immersive, authentic WWI sound.
 

Read the story here

Creating The Poetic Sci-Fi Sound Of ‘Arrival’:

Critics describe Arrival as ‘a must-see experience for fans of thinking person’s sci-fi’ – and in this interview with the Arrival sound team, you’ll discover why the sound for the film is definitely something else too:

Read the story here

Designing Aquaman’s dramatic deep-sea sound:

In this in-depth A Sound Effect interview, supervising sound editors Peter Brown and Joe Dzuban take you behind the scenes on their sound work for the film
 

Read the story here


Designing the dark and gritty sound of Joker:

Warner Bros. Sound’s Oscar-winning Supervising Sound Editor Alan Robert Murray shares details on how he and the sound team brought Gotham City to life with custom recordings and era-appropriate effects, and how they subtly blended the sound and score to create a visceral, cruel, and crazy world.

Read the story here

Designing the deeply disturbing sound of ‘Midsommar’:

Supervising sound editor/re-recording mixer Gene Park tells the story on how sound was used to help achieve such a high level of emotional discomfort and disorientation:
 
 
 

Read the story here

Finding the Sound of Soul

Supervising sound editors Coya Elliott and Ren Klyce talk about designing sounds to fit the score, creating the voices of the ‘lost souls,’ recording voices for the unborn souls, and much more!
 
 
 
 
 

Read the story here

Horror Special: Behind the sound for 11 of the scariest horror movies out there:

It’s time for a horror special, and to get you in that spooky mood, here are 11 A Sound Effect stories behind the sound for some of the scariest horror movies and series out there:
 
 
 

Read the story here


The gloriously punchy sound of ‘John Wick: Chapter 3 – Parabellum’:

How the fast, precise, and brutal sound for John Wick: Chapter 3 – Parabellum was made, as told by Supervising Sound Editor Mark Stoeckinger:
 
 

Read the story here

How ‘First Man’ takes your ears on a supersonic adventure:

In this very in-depth A Sound Effect interview, supervising sound editors Ai-Ling Lee and Milly Iatrou talk about how they used authentic NASA gear to make those flight experiences sound as real as possible
 

Read the story here

How A Quiet Place’s essential sound was created:

Sound and silence are key elements in A Quiet Place, and for sound designers Ethan Van der Ryn and Erik Aadahl it was an incredibly thrilling – and challenging – project to work on. Here’s how they created the crucial sound of A Quiet Place:

Read the story here

How Ad Astra’s stellar Foley sound was made – with Foley Artist Heikki Kossi

Foley supervisor/artist Heikki Kossi talks about how Foley played a key role in keeping the audience close to McBride, helping to relay his physical and mental experience.
 

Read the story here


How Nomadland’s beautiful sound was sculpted

Sound supervisor/sound designer Sergio Diaz and sound supervisor/re-recording mixer Zach Seivers talk about their cinema vérité approach to the sound.
 
 
 

Read the story here

How Randy Thom & Al Nelson crafted ‘How to Train Your Dragon: The Hidden World’s sound:

Randy Thom & Al Nelson dive into the creative details of creating sounds for new dragons, such as the Light Fury and the Death Grippers, and how they created new, more emotive sounds for Toothless.

Read the story here

How the incredible sound of ‘Avengers: Endgame’ was made:

Supervising sound editor Shannon Mills has worked on a number of Marvel movies, and in this exclusive A Sound Effect interview, he gives you the in-depth story about that Avengers: Endgame sound
 

Read the story here

How the outstanding sound of ‘Once Upon a Time… in Hollywood’ was made:

In this exclusive interview, Wylie Stateman talks about collaborating with Tarantino, his creative process of ‘rapid prototyping’, the interplay of music and sound design, and a lot more.
 

Read the story here


Katy Wood, Paula Fairfield & Onnalee Blank, on Crafting the Fun, Colorful Sound on ‘Harley Quinn: Birds of Prey’

Go behind the sound of Harley Quinn’s colorful, manic, psychotic world in ‘Harley Quinn: Birds of Prey’:

Read the story here

Nia Hansen & Shannon Mills: How Raya and the Last Dragon’s superb sound was made:

Shannon Mills & Nia Hansen take you behind the sound for Disney’s mesmerizing animated adventure:

Read the story here

Sounds of the future for ‘Ghost in the Shell’:

Oscar-winning supervising sound editors Karen Baker Landers & Per Hallberg share the intriguing story behind the sound for Ghost In The Shell:
 

Read the story here

Tiny Superheroes, Big Sound – creating the sound for Ant Man:

Supervising sound editors Addison Teague and Katy Wood, and sound designer David Farmer take you behind the sound for Ant-Man and the Wasp:

Read the story here


How Tim Nielsen & Team Made ‘Moana / Vaiana’ Sound So Good:

Disney’s Moana (also known as ‘Vaiana’ in Europe) is a huge hit at the box office, and in this in-depth A Sound Effect interview, award-winning supervising sound editor Tim Nielsen shares the story on how the computer-generated world of Moana was brought to life with sound.

Read the story here

Perfecting Parasite’s award-winning sound – with Ralph Tae-Young Choi:

Director Bong Joon Ho’s go-to for sound supervision and mixing, Ralph Tae-Young Choi, talks about his approach to designing the contrasting worlds of the wealthy Park family and the working-class Kim family who latches onto them.
 

Read the story here

Richard King on Inventing Inverted Sounds for ‘Tenet’:

Oscar-winning Supervising Sound Editor Richard King — at Warner Bros. Sound — talks about his approach to designing inverted sounds for director Christopher Nolan’s film Tenet.
 
 
 
 

Read the story here

Zack Snyder on Music & Sound Design For Film

Netflix just released this interesting video on Army of the Dead, with Zack Snyder sharing his thoughts and insights on music and sound design for film. We’ve added shortcuts below so you can jump straight to the music and sound design segments of the video:
 

Read the story here


 
See more film sound design stories

↑ back to overview
 

Independent sound effects:

 

New & popular sound effects libraries:

 

Need sound effects for your film sound work? Here’s an overview of some of the most popular releases from the independent sound community:

 

Newest sound effects libraries:

  • A unique collection featuring 415 originally recorded sounds from Earth’s coldest continent.

    From the majestic Emperor Penguins to the thunderous Southern Elephant Seals, the Icebreaker ship, and the serene Antarctic ambiences, this pack offers a diverse array of wild and untamed sounds.

    Four categories are inside:
    • Animals (258 sounds)
    • Ice Breaker Ship (68 sounds)
    • Antarctic Ambiences (50 sounds)
    • Sea Ice Sounds (39 sounds)
    29 %
    OFF
  • City Life Sound Effects Art Gallery Crowds Play Track 11 sounds included, 38 mins total $14

    The Art Gallery Crowds sound library invites you into the immersive world of an art gallery. Recorded in a Los Angeles gallery across multiple spaces, from vast concrete halls to intimate wooden galleries, this collection captures the true ambiance of these cultural sanctuaries.

    The primary focus of the library is the movement and chatter of small to large multilingual crowds in various spaces, and the arrhythmic footfalls on creaking wooden floors and echoing concrete paths. You’ll also hear snippets of security radios and guardians making their rounds, kids playing, laughing and crying, and camera shutters clicking.

    Whether you’re crafting an immersive cinematic museum scene, composing an atmospheric soundtrack, or designing a multimedia installation, this authentic collection provides a sonic window into the living world of art galleries.

    Specs:
    -12 Sounds
    -Total Runtime 38:54
    -1.14GB in Total
    -Stereo – 24 bit, 96kHz
    -Detailed UCS Metadata

    22 %
    OFF
  • The China: Temple Bells & Crowds sound library was recorded in two locations. The first within the Yungang Grottoes, a UNESCO World Heritage site from the Wei Dynasty era, and the second, an ancient Taoist temple built in the Tang Dynasty in the outskirts of Beijing.

    The library includes recordings of large prayer bells, Buddhist wind chimes, wooden wishing sticks adorned with twinkling bells, background and foreground crowd walla in Mandarin, Chinese, birds, and other ambient sounds captured on location in stereo. We’ve also included some bonus designed sounds made from the recordings.

    These authentic recordings offer a sonic window into the atmosphere of ancient Chinese temples and shrines as they exist today. The sounds can be useful for adding realism to cinematic, game, or multimedia projects requiring an accurate representation of this cultural setting, or as fodder for creating mystical and spiritual designs.

    Specs:
    34 Sounds – 18 Buddhist Temple, 9 Taoist Temple, 7 Designed Sounds
    Total Runtime 48:44
    1.64GB in Total
    Stereo – 24 bit, 96kHz

    https://youtu.be/–HICaWPQZI

    21 %
    OFF
  • Insects of Central Europe is a unique collection of single insect sounds.

    With an array of over 50 tracks, this library offers more than 40 minutes of high-quality audio material. These recordings were captured in the heart of Central Europe, specifically in the Czech Republic.

    The library predominantly features grasshoppers, bugs, and crickets, captured across a variety of locations and times of the day, providing a diverse range of audio landscapes for you to explore and utilize in your projects.

  • Car Sound Effects Oval Track Racing Play Track 65 sounds included, 141 mins total $50

    Cover your ears. It’s going to get loud, introducing, Oval Track Racing. This high-octane stock car racing library features cars of various makes, models and performance characteristics in nine divisions circling a quarter mile (.40 kilometer) oval ‘short’ track in Idaho. Pass-bys, overalls and on boards were captured from multiple perspectives inside, outside, and alongside the asphalt track with a variety of microphones and recorders.

    Oval Track Racing features plenty of pass-bys captured right next to concrete retaining walls on straightaways and through turns. To give you options, these pass bys are broken out two ways. Use the ‘one shot’ sound files consisting of just one quick pass by (thank you Paul V. for this suggestion). Or choose to use the overall race/practice session consisting of multiple laps.

    This meticulously crafted library also features a selection of overalls captured from high in the stands, inside the pits, from the center of the infield and outside the gates. For instance, I was able to capture 48 laps (11 minutes worth) of an 85-lap race featuring eight rumbling Big 5 Late Model cars, recorded clean and free of public address announcements, 250 feet (76 meters) outside the ‘bullring.’ The crowd cheers for the winner at the end. Onboard recordings feature the growling sounds of a Street Stock car (1975 Chevrolet Nova), both in the pits and on the track.

Find more new sound effects here


 
Most popular sound effects libraries in the last 30 days:

  • COMPATIBLE WITH ANY VIDEO SOFTWARE
    CRAFTED BY INDUSTRY PROFESSIONALS
    INSTANT DIGITAL DOWNLOAD
    100% ROYALTY FREE

    Introducing the Ultimate Sound FX Bundle – your all-in-one solution to level up your audio game! Say goodbye to wasting countless hours searching for the perfect sound effects, and hello to a seamless editing process that enhances your creativity.

    This bundle includes sound effects from different genres and subjects, so you’ll have everything you need right at your fingertips. Whether you’re working on a film, game, podcast, or music project, this bundle has got you covered.

    With the Ultimate Sound FX Bundle, you can speed up your workflow and take your creativity to new heights. Imagine having access to a vast library of high-quality sound effects that perfectly match your project’s needs, all in one place. No more time wasted on sifting through endless sound effect libraries – this bundle has it all.

    Don’t let sound effects be a pain point in your creative process any longer. Invest in the Ultimate Sound FX Bundle today and experience a smoother, more efficient workflow that unleashes your full creative potential.

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  • Cinematic & Trailer Sound Effects Abandoned Oil Tank Play Track 327 sounds included $50

    On a recording trip to the smaller Danish port town Struer, I came across an abandoned empty oil tank. Inside I found two giant wires attached to the floor and the ceiling of the tank, almost like a huge 2 stringed double bass. I’m telling you the reverb in there was longer than the Eiffel Tower on a cloudless day !

    On the outside this was just an empty abandoned building, but it turned out it was not empty at all because it was full of sound and a few dead birds. I’m glad I was curious enough to go inside for a closer investigation and not just pass by.

    After several hours of concentrated recording, it was nice to get my ears back out in dry air. I’m happy there are no open sends to Valhalla in real life but experiencing the eternal resonance on the low frequencies from the wires was absolutely amazing.

    Abandoned Oil Tank was recorded with a LOM basic Ucho stereo pair, a Zoom H6 and the LOM Geofon. All files are in 96 kHz/24 bit and contain the original recordings.

    The result is a unique sound effect library including balloon pop impulse responses from a truly unique location that very recently became even more unique since word says that the oil tank is no more and has abandoned this world.

    327 individual sounds – all tagged with Universal Category System (UCS) metadata.

    www.katrineamsler.com

  • Foley Sound Effects Pickups and Small Item Sounds Play Track 280 sounds included, 7 mins total $4.16

    Great Audio is Essential

    Essential Audio Pickups and Small Item Sounds contains 280 Foley sounds designed specifically for Video Game Sound Designers who need the usual Pick-Up sounds and SFX for common small items, including: Keys, Coins, Access Card, Pills/Health, Latches, Locks, Chains, Bags, and many many more!

    Features:

    •  280 sounds
    • Bags
    • Coins
    • Keys
    • Pill Bottle
    • Cable Ties
    • Camera
    • Lighter
    • Access Card
    • Chains
    • Locks
    • Clips and Clasps
    • Computer Mouse
    • Boxes
    • Papers
    • Clicks and Ticks
    • Tools
    • Scissors
    • Wood Game Pieces
    • Zippers

    Number of Audio Waves: 280

    Sample rate / bit rate: 44,100 Hz / 16 bit

    75 %
    OFF
  • User Interface (UI) Sound Effects Interactive Play Track 3917 sounds included, 225 mins total $149.99
    User Interface (UI) Sound Effects - get more than 3900+ sounds in the INTERACTIVE sound library

    Introducing ‘INTERACTIVE’ by Rock The Speakerbox: Your ultimate organic Game UI Sound Design Toolkit. Elevate your UI sound design with a comprehensive sound effects library crafted to meet the exacting demands of modern game development. ‘INTERACTIVE’ is a massive toolset designed to empower you with a diverse range of components for creating immersive, dynamic and organic sounding UI.

    Structured into three packages:

    Construction Kit (3151 Sounds):
    Unlock a world of possibilities with a massive set of generic components like clicks, whooshes, pops, and textures, alongside elaborate recordings for specific contextual needs such as coins, paper, medieval weapons and many more. Explore elemental textures like water, wood, stone, etc for added depth and a comprehensive arsenal of percussive and tonal instruments.

    Building Blocks (606 Sounds):
    Streamline your workflow with pre-designed sounds of basic UI components, including impacts, clicks, whooshes, specific contextual actions and textures (clattering coins, rustling paper, igniting fires, alchemical reactions, growing vegetation) plus tonal and musical feedback for different moods (positive, negative, rewarding, warning, triumphal, holy)

    Designed (160 Sounds):
    Choose from four sets of ready-to-use sounds tailored for the most common UI actions in different game styles (Casual, Dark, Medieval, Modern).

    Each of the four sets gives you following UI sounds:
    • Confirm
    • Select
    • Notification
    • Purchase
    • Open Menu
    • Back/Close Menu
    • Positive Light
    • Positive Heavy
    • Negative Light
    • Negative Heavy

    With 699 sound files, each offering more than 5 variations in average, ‘INTERACTIVE’ delivers a total of over 3900 sounds – ensuring that you’ll never run out of options to bring your creative vision to life. This library gives you everything you need to captivate your audience and create immersive UI soundscapes that truly resonate.

  • Destruction & Impact Sounds Cataclysm Play Track 1482 sounds included $195

    Cataclysm is a vast collection of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.

    The recorded section of library features elements such as flash powder explosions, propane cannon blasts and artillery cannons recorded in unique natural environments with violent transients and lush, long and varied tails. It also features falling trees, forge burners, large trebuchet wood groans, rock smashes as well as more ordinary items recorded and designed to feel like an over the top version of themselves such as vacuum cleaner suctions, metal vase holders, ground pounders and more.

    The synthesized section of the library features equally rich textures in the form of explosion sweeteners, other-worldly environmental reflections, scorching energy risers and more.

    Finally, recorded and synthesized content was employed to develop the designed section, where the hyperrealism of the recordings meets the clean yet aggressive textures of the synthesized section in catastrophic assets themed around the library’s title.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
Find more popular sound effects here


 

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Need specific sound effects? Try a search below:

 

If you’re looking for something in particular, try this custom sound effects search box:


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More film sound resources:

 

AUDIO JOBS

– find audio jobs around the world:


We’ve shared 1000s of audio jobs on Soundlister, and we continue to share openings each week. The site also gives you a search tool to help you explore past opportunities + a way to see all posts tagged with a specific job title – effectively allowing you to browse by title.
 

Visit the Audio Jobs page on Soundlister Get the Audio Jobs Newsletter Join the Audio Jobs Group on Facebook Search for audio jobs

 

Bonus: Want an easy-to-remember shortcut to those audio jobs? The url audiojobs.org will always take you straight to the latest audio job posts on Soundlister


 

↑ back to overview

 

AUDIO PODCASTS

– find great podcasts about sound

The newly-formed Audio Podcast Alliance features a carefully-chosen selection of the absolute best podcasts about sound out there. Discover the cream of the crop of what the community has to offer when it comes to audio-related podcasts below:

Click below to jump straight to your chosen podcast (and hear their newest episode):

AMPS PodcastCAS In ConversationField & FoleyImmersive Audio PodcastLA Post Production Sound DesignLevel with Emily ReeseLocation Sound PodcastSound BusinessSoundbytes PodcastSoundGirls PodcastSoundtrack ShowSoundworks CollectionThe A Sound Effect PodcastThe Dolby Institute PodcastThe Game Audio JourneyThe Sound Architect PodcastTonebendersTwenty Thousand Hertz

Visit the full Audio Podcast Alliance page

Bonus: Want an easy-to-remember shortcut to those podcasts about sound? The url audiopodcast.org will always take you straight to the podcast overview


↑ back to overview

 

AUDIO PROFESSIONALS

– find talented audio professionals from around the world for your projects:

If you’re looking for film sound talent, Soundlister features 1000s of audio professionals from all over the world – including everything from sound designers, re-recording mixers, composers, recordists, to sound editors, voice actors, Foley artists and more:
 

Find all the audio professionals on Soundlister

Bonus: Want an easy-to-remember shortcut to those audio pros? The url audiopros.org will always take you straight to the 1000s of audio pros on Soundlister

↑ back to overview

 

FILM SOUND BOOKS

– find great books about sound for film:

There are lots of great books about film sound out there – here are a few examples:

Dialogue Editing for Motion Pictures: A Guide to the Invisible Art – by John Purcell (recommended by Ryan Cota – get the book here)

Film Sound: Theory and Practice – by Elisabeth Weis (recommended by Mark Kilborn – get the book here)

Hearing the Movies: Music and Sound in Film History – by James Buhler, David Neumeyer, & Rob Deemer (recommended by Javier Quesada – get the book here)

Location Audio Simplified – by Dean Miles (recommended by Julien Matthey – get the book here)

Sound-On-Film: Interviews with Creators of Film Sound – by Vincent Anthony LoBrutto (recommended by Mark Kilborn – get the book here)

The Foley Grail – The art of performing sound for film, games and animation – by Vanessa Theme Ament (recommended by Julien Matthey – get the book here)


More books about sound:

If you’re looking for more books on sound for film, television and games, check out Julien Matthey’s excellent list, enhanced with ongoing suggestions from other members of the worldwide audio community:

Find many more books about sound here

Bonus: Want an easy-to-remember shortcut to those books about sound? The url booksaboutsound.org will always take you straight to the book overview

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Please share these resources:

If you’re finding these resources useful, please share a link to this page with your network so more people can benefit from them – thanks in advance!

 

FILM SOUND ON SOCIAL MEDIA

– find groups and conversations on film sound and audio post production:

LinkedIn and Facebook:

Audio Post ProfessionalsPost Sound MixersProduction & Post-Production Sound for Film/VideoPro Tools User

Twitter hashtags:

#filmsound#AudioPost#sounddesign#postproduction

Discord:

The Audio Community Discord Server

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SHOWCASE YOUR AUDIO WORK

– showcase your skills and be discovered by those who need them, completely free:


As an audio professional, Soundlister lets you showcase your skills and be discovered by those who need them. It offers an easy way to present your showreel, highlight your favorite projects and let visitors know where to find you on social media:
 
Set up your free profile on Soundlister here

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THE AUDIO EVENTS CALENDAR

– find audio-related events around the world – and online:

Looking to find audio-related events such as audio industry conferences, community meetups, special events, Q&As, online courses and more? Check out the Audio Events Calendar, where we’ve shared more than 800+ events since its launch.
 

Browse the Audio Events Calendar

Bonus: Want an easy-to-remember shortcut to those audio events? The url audioevents.org will always take you straight to the Audio Events Calendar

 

↑ back to overview

BONUS: Expand your skillset with the free Sound Success Guide:

Sound Success GuideWant to branch out beyond film sound? Learning new sound skills can open up opportunities for additional revenue – and with the (entirely free) 60+ page Sound Success Guide, you get insights from 20 industry experts on how to get started and succeed in 18 different types of audio jobs:
 
Click to download (.zip)
Click to download(.PDF)


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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Game Audio Packs Gamemaster Pro Sound Collection Play Track 8076 sounds included, 189 mins total $49

    Pro Sound Collection is the highest quality and most affordable sound library you will find. The ultimate collection of 8076 ready to use sound effects!!!

    This is the perfect collection of sounds for all types of sound designers, game developers and video editors who need a large range of high quality sound effects ready to use. Designed specifically for games, film and other media by award winning sound designers.

    What’s included? EVERY sound Gamemaster Audio ever made! ALL our other other sound libraries (plus other sounds) have been packed into in this amazing sound collection.

    Pro Sound Collection Includes:

    Gun Sound Pack $19
    Bullet Impact Sounds $19
    Human Vocalizations $25
    Magic and Spell Sounds $25
    Punch and Combat Sounds $29
    Sci-Fi Sounds and Sci-Fi Weapons $25
    Silenced Gun Sounds $25
    Troll Monster Vocalizations $10
    Explosion Sound Pack $10
    Footstep and Foley Sounds $10
    Fun Casual Sounds $15
    Fun Character Voices $10
    Retro 8 Bit Sounds $15
    Fun Animal Voices $25
    WARFARE SOUNDS $39

    Total value $301!!!

    Sound Categories:

    • Alarms • Ambience • Animals • Beeps • Bullets • Buttons • Cartoon • Cinematic • Collectibles • Comedy • Doors • Electricity • Explosions • Fire • Foley • Footsteps • Guns • Hums • Items • Levers • Magic • Misc. • Nature • Powerups • Punches • Retro/8Bit • Sci-Fi • Snow / Ice • Switches • User Interface • Voice • Water • Weapons • Whooshes + MANY MORE!

  • “Death Space” is a sound album about science fiction space horror. These cool sounds can be used in movie trailers, games, and online videos. The album is inspired by an old science fiction movie “Event Horizon” , “Dead Space” contains 100 sounds, 96K, 24bit high-quality WAV files, with a total duration of 11 minutes and 19 seconds. Hope you like it!

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  • This is a small collection of 180 easy-to-use futuristic interface sound effects.

    All sounds categorized by the most popular cases in production, such as Alarm, Beep, Button, Confirm, Deny, Telemetry, Text, Noise, and others.

    Also, it contains two main sub category: Simple (could be used as a layer in complex sound design) and Complex (which already consists of several layers).

    This library is a fast, easy, effective and extremely affordable way to complete your production tasks.

    Main features:

    • 180 ready-to-use sound effects with alterations

    • Futuristic computer interface sounds

    • Categorized as Simple and Complex

    • Most popular types of effects: Alarm, Beep, Button, Confirm, Deny and others

    • Contains metadata for search engines

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Explore the full, unique collection here

Latest sound effects libraries:
 
  • A unique collection featuring 415 originally recorded sounds from Earth’s coldest continent.

    From the majestic Emperor Penguins to the thunderous Southern Elephant Seals, the Icebreaker ship, and the serene Antarctic ambiences, this pack offers a diverse array of wild and untamed sounds.

    Four categories are inside:
    • Animals (258 sounds)
    • Ice Breaker Ship (68 sounds)
    • Antarctic Ambiences (50 sounds)
    • Sea Ice Sounds (39 sounds)
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  • City Life Sound Effects Art Gallery Crowds Play Track 11 sounds included, 38 mins total $14

    The Art Gallery Crowds sound library invites you into the immersive world of an art gallery. Recorded in a Los Angeles gallery across multiple spaces, from vast concrete halls to intimate wooden galleries, this collection captures the true ambiance of these cultural sanctuaries.

    The primary focus of the library is the movement and chatter of small to large multilingual crowds in various spaces, and the arrhythmic footfalls on creaking wooden floors and echoing concrete paths. You’ll also hear snippets of security radios and guardians making their rounds, kids playing, laughing and crying, and camera shutters clicking.

    Whether you’re crafting an immersive cinematic museum scene, composing an atmospheric soundtrack, or designing a multimedia installation, this authentic collection provides a sonic window into the living world of art galleries.

    Specs:
    -12 Sounds
    -Total Runtime 38:54
    -1.14GB in Total
    -Stereo – 24 bit, 96kHz
    -Detailed UCS Metadata

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  • The China: Temple Bells & Crowds sound library was recorded in two locations. The first within the Yungang Grottoes, a UNESCO World Heritage site from the Wei Dynasty era, and the second, an ancient Taoist temple built in the Tang Dynasty in the outskirts of Beijing.

    The library includes recordings of large prayer bells, Buddhist wind chimes, wooden wishing sticks adorned with twinkling bells, background and foreground crowd walla in Mandarin, Chinese, birds, and other ambient sounds captured on location in stereo. We’ve also included some bonus designed sounds made from the recordings.

    These authentic recordings offer a sonic window into the atmosphere of ancient Chinese temples and shrines as they exist today. The sounds can be useful for adding realism to cinematic, game, or multimedia projects requiring an accurate representation of this cultural setting, or as fodder for creating mystical and spiritual designs.

    Specs:
    34 Sounds – 18 Buddhist Temple, 9 Taoist Temple, 7 Designed Sounds
    Total Runtime 48:44
    1.64GB in Total
    Stereo – 24 bit, 96kHz

    https://youtu.be/–HICaWPQZI

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  • Insects of Central Europe is a unique collection of single insect sounds.

    With an array of over 50 tracks, this library offers more than 40 minutes of high-quality audio material. These recordings were captured in the heart of Central Europe, specifically in the Czech Republic.

    The library predominantly features grasshoppers, bugs, and crickets, captured across a variety of locations and times of the day, providing a diverse range of audio landscapes for you to explore and utilize in your projects.

  • Car Sound Effects Oval Track Racing Play Track 65 sounds included, 141 mins total $50

    Cover your ears. It’s going to get loud, introducing, Oval Track Racing. This high-octane stock car racing library features cars of various makes, models and performance characteristics in nine divisions circling a quarter mile (.40 kilometer) oval ‘short’ track in Idaho. Pass-bys, overalls and on boards were captured from multiple perspectives inside, outside, and alongside the asphalt track with a variety of microphones and recorders.

    Oval Track Racing features plenty of pass-bys captured right next to concrete retaining walls on straightaways and through turns. To give you options, these pass bys are broken out two ways. Use the ‘one shot’ sound files consisting of just one quick pass by (thank you Paul V. for this suggestion). Or choose to use the overall race/practice session consisting of multiple laps.

    This meticulously crafted library also features a selection of overalls captured from high in the stands, inside the pits, from the center of the infield and outside the gates. For instance, I was able to capture 48 laps (11 minutes worth) of an 85-lap race featuring eight rumbling Big 5 Late Model cars, recorded clean and free of public address announcements, 250 feet (76 meters) outside the ‘bullring.’ The crowd cheers for the winner at the end. Onboard recordings feature the growling sounds of a Street Stock car (1975 Chevrolet Nova), both in the pits and on the track.


   
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