Check out Ars Technica's excellent video on how The Callisto Protocol's terrifying sound was made - featuring Striking Distance Audio Director Nassim Ait-Kaci and Dead Space creator Glen Schofield:
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Watch the launch trailer for The Callisto Protocol here:
Want to hear more sounds from the game?
Watch the first 20 minutes of gameplay from The Callisto Protocol here:
Want the full game?
Get The Callisto Protocol here
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Sure, the sound design does make for a scary atmosphere. But the gameplay, where enemies are either being shot to pieces or beaten to a pulp, with optional stomping, is just something I find very comedic.