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Home The Sound Design Power List

The Sound Design Power List

Super Sound Design List

Looking for strong sound design resources? We're glad to give you this in-depth collection featuring numerous exclusive sound design stories, interviews, guides, resource lists, tips, sound effects, books, jobs, community pages, and much more. It's of course a living list, so we'll continuously be updating it with sound design related content. Happy exploring, and be sure to share with your friends and colleagues, so more people can benefit from these resources!
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Zombie sound effects library
 

 

Sound design guides and resources:

 

Shortcut:

You’ll always be able to find the Sound Design Power List at asoundeffect.com/sounddesign


 
 

Sound Design Resources:

 

If you’re looking for insights to make your sound design shine, here’s a small selection of the sound design resources we’ve shared on the A Sound Effect blog over the years:

10 Second Technique: Tips to Improve Your Sound Design by Barney Oram

Sound designer Barney Oram shares the 10-second technique he uses to improve his sound design skills:
 
 

Read the story here

5 surprising sound sources for interesting sci-fi engine sound design – by Paul Stoughton:

Paul Stoughton shares some of the surprising sound sources for his Advanced Propulsion sci-fi library:
 
 

Read the story here

5 Useful Tips for Upcoming Sound Designers and Sound Editors

Sound designer Philip Moroz shares five useful tips for those of you just starting out as sound designers and sound editors (+ includes three bonus reads):
 

Read the story here

Charles Maynes’ 10 Inspiring Notions For Great Sound Design
 

Sound designer Charles Maynes has worked on blockbusters like Spider-Man, Total Recall, After Earth and many more – and here are his 10 essential notions for great sound design

Read the story here


Creative Sound Design: When Glitches Are A Good Thing

Sound designer Stuart Keenan introduces the concept of Databending, a creative way of getting some unique new sounds
 

Read the story here

Defining Your Creative Goals with Audio Storyboards:

Bryan Higa shares inspiring insights on how to use audio storyboards in your creative process:
 

Read the story here

Designing The Sound Of Sports

The sound of sports is a much more designed experience than most people think. Find out what goes on behind the scenes:
 
 

Read the story here

How Darren Blondin takes sound to the next level – with sonic contraptions, experiments and custom tools:

Sound designer Darren Blondin shares his unique and inspiring approach to sound design:

Read the story here


How to be a successful sound designer – exclusive video featuring Scott Gershin:

Veteran sound designer Scott Gershin shares his insights on what it takes to succeed in sound design:
 

Read the story here

How to create horror sound effects that are truly scary (and gory!)

Find out how to create your own horror sounds, brutal gore sound effects, scary ambiences and ghoulish monster vocalizations in this exclusive guide:

Read the story here

How to create impressive fire and ice magic sound effects

Learn about tools, techniques – and surprising props – for creating magic sounds in this in-depth video tutorial:
 
 

Read the story here

How to create sound for commercials – insights from an award-winning sound team:

Discover how the team at Factory Studios creates their critically-acclaimed sound work:
 
 

Read the story here


How to Design Awe-Inspiring Robot & Mech Sound Effects

Learn how to create robot and mech sound effects – and get 22 free SFX in the process:
 
 
 
 
 

Read the story here

How to Design Fierce Creature Vocals

Chase Steele returns with an excellent new tutorial on creature vocalizations (and he throws in 26 free sound effects for you too as a bonus!):
 
 
 

Read the story here

How To Design Futuristic Vehicle Sound Effects

Sound Spark’s Chase Steele shares his approaches and ideas for designing futuristic vehicle sound effects:
 
 
 
 

Read the story here

How To Design Stellar Spaceship Sound Effects – an Essential Sci-Fi Sound Design Guide:

Find out how to create fantastic spaceship sound effects in this special, in-depth guide – complete with examples, free sounds to design from and much more:

Read the story here


How To Design Superb Sci-Fi UI Sound Effects:

Discover the key to excellent Sci-Fi UI sounds in this guide by Ruslan Nesteruk – with additional insights from veteran sound designers Mark Camperell, Jason Cushing and Ivo Ivanov:

Read the story here

How To Design Supreme Sci-Fi Weapon Sound Effects:

How do you design awe-inspiring sci-fi weapon sound effects? This in-depth sound design guide will show you how:
 
 

Read the story here

How to get (much!) more out of your existing sound design projects

Useful tips, tricks and approaches for reinventing your existing content to strengthen your sonic arsenal:
 

Read the story here

Inside the Creative Mind of Documentary Sound Designer Peter Albrechtsen

Check out this talk with inspiring documentary sound designer Peter Albrechtsen:
 
 

Read the story here


Make the most of NUENDO as a sound design tool – an in-depth guide:

Make the most of NUENDO as a sound design tool – an in-depth guide:
 

Read the story here

Make the most of REAPER as a sound design tool – part 2: Workflow

Find out how to get the optimal workflow in REAPER, in this new guide by Anne-Sophie Mongeau:
 

Read the story here

Make the most of REAPER as a sound design tool – part 1: Getting Started

Learn how to get started with REAPER for sound design, in this special guide by Anne-Sophie Mongeau:

Read the story here

Randy Thom, On Being Creative:

Film sound legend Randy Thom on the creative process, inspiration, discovery – and what sound design is all about:
 

Read the story here


Randy Thom: Designing A Movie For Sound

Here’s Academy award-winning sound designer Randy Thom’s insightful plea for sound to be taken as seriously as visuals in film storytelling:
 

Read the story here

Recording and Designing the Winter Sound Effects for SNOW

How do you create great winter sound effects? Here are the clever ways Swedish sound designer Max Lachmann did it:
 
 

Read the story here

Rule of Thirds: A Sound Design Approach by Barney Oram

Sound designer Barney Oram shares his approach to making the creative process easier:
 
 
 

Read the story here

Sound Advice: The Key to Outstanding Animation Sound Design

Experienced animation sound designer Jeff Shiffman shares his tips, tricks and insights for outstanding animation sound design:

Read the story here


Sound and the Internet of Things

Here’s how sound can greatly enhance how we experience and interact with the Internet of Things:
 
 

Read the story here

Sound Designer Tormod Ringnes’ 4-Step Approach to Great Film Sound

Here’s why (and how) Tormod Ringnes applies his 4-step approach to all sound design projects, no matter the size of the production:

Read the story here

Sounds for Robots: An in-depth guide to great robot sound design

Dr. Iain McGregor explores the opportunities, considerations and challenges we face when designing sound for robots:
 

Read the story here

Ten Creative Ideas for Sound Effects Creation with the No-Input Mixer Technique:

Stuart Keenan shares 10 useful tips for creative – and surprising – sound design results, using the no-input mixer technique:
 

Read the story here


The Essential Guide To Recording Weapon Sound Effects – With Watson Wu

Few people on this planet have more experience with weapon sound effects recording than Watson Wu, and in this exclusive guide he shares how you do it right:

Read the story here

The Essential Primer to Recording Car Sound Effects

Max Lachmann and the team at Pole Position Production have spent a decade perfecting their car recording methods. This is how they do it today:
 
 

Read the story here

The Psychology of Sound Design – with Ai-Ling Lee, Will Files & Craig Henighan:

Insights from Ai-Ling Lee, Will Files & Craig Henighan on the fundamentals of film sound:
 
 
 

Read the story here

UI Sound Design: Henry Daw, on The Small Sounds That Make A Big Difference

Henry Daw presents a clearly defined set of principles for successful UI sound design in this interesting talk – and much more:
 
 

Read the story here


 

See more sound design posts

 

↑ back to overview
 

 
 

Sound Design Story Highlights:

Here are some of our favorite stories on sound design for film, games and television – hand-picked from the huge number of sound design-related stories we’ve run on the A Sound Effect blog over the years:

Behind the horrifying sound of ‘Alien: Covenant’

Go behind the scenes on the sound for Alien: Covenant – the latest installment in the genre-defining sci-fi franchise:
 

Read the story here

Checking out the Sound of ‘The Queen’s Gambit’

Here’s why The Queen’s Gambit is so satisfying from a sound perspective:
 
 

Read the story here

Crafting Ghost of Tsushima’s Tremendous Sound

Go behind the gloriously grounded sound of Ghost of Tsushima – with Audio Director Rev. Dr. Bradley D Meyer and Senior Sound Designer Josh Lord:

Read the story here

Creating the crystalline sound of Frozen 2:

How Frozen 2’s sound design, songs and score were woven into a fluid, immersive soundscape:
 
 

Read the story here


Constructing the Soaring Sound of Microsoft Flight Simulator 2020:

Find out how the stunningly-realistic sound of Microsoft Flight Simulator 2020 was made in this huge interview:
 
 

Read the story here

Crafting the sound of the final season of ‘Game of Thrones’:

Go behind the multi award-winning sound of Game of Thrones – with Tim Kimmel, Onnalee Blank, Mathew Waters, and Paula Fairfield:
 

Read the story here

Designing Half-Life: Alyx’s Superb VR Sound:

How the Valve sound team expanded the sound of the beloved Half-Life 2D-game into the VR realm:
 
 

Read the story here

Dark and gritty: The sound of Joker – with Oscar-winning Sound Supervisor Alan Robert Murray:

Sound Supervisor Alan Robert Murray on creating a symphony of sound for Joker’s descent into madness:

Read the story here


Designing the deeply disturbing sound of ‘Midsommar’:

How Midsommar’s discomforting and disorientating sound was made:
 
 

Read the story here

Delightfully vintage: Shaping the sound of ‘Cuphead’ – with Samuel Justice

Samuel Justice takes you behind the scenes on the sound for this striking indie game:
 
 

Read the story here

From Gladiators to Bog Bodies: How inventive, evocative museum sound design is created today:

Sound designer and composer Soren Bendixen shares the inside-story behind the evocative sound of museums today:

Read the story here

Go behind the Wildly Creative Sound of ‘Raised By Wolves’

Sound designer Jamey Scott takes you behind the creative sound of ‘Raised By Wolves’ here:
 
 
 

Read the story here


Handling the Sound of The Handmaid’s Tale:

Jane Tattersall, David McCallum, and Brennan Mercer discuss the sonic details of Season 4 of The Handmaid’s Tale:
 
 

Read the story here

How The Last of Us Part II’s incredible sound was made:

The Naughty Dog sound team gives you the full story behind the sound for The Last of Us Part II here:
 
 

Read the story here

In-depth: The story behind Tim Nielsen’s brilliant sound design for The Little Prince

‘The Little Prince’ is the biggest success ever for a French animated film abroad, and here’s Supervising Sound Designer Tim Nielsen’s story behind the sound:

Read the story here

Making Mank’s vintage Hollywood-magic sound – an in-depth interview with Ren Klyce:

Ren Klyce shares the surprising stories & methods behind Mank’s vintage sound:
 

Read the story here


Making the weird, wonderful sound of ‘Twin Peaks: The Return’ – with Dean Hurley and Ron Eng:

Venture into the brilliant/mad sonic world of David Lynch and ‘Twin Peaks: The Return’:

Read the story here

Perfecting Parasite’s award-winning sound – with Ralph Tae-Young Choi:

Go behind the sound for Parasite, the most-awarded film at the 2020 Oscars:
 

Read the story here

Richard King on Inventing Inverted Sounds for ‘Tenet’:

Oscar-winning Supervising Sound Editor Richard King shares his approach to designing inverted sounds for ‘Tenet’:

Read the story here


Shaping the spectacular sound of ‘Dunkirk’ – with Richard King:

Get the full story on how Dunkirk’s rich, dense, and immersive sound was created:
 
 

Read the story here

The edgy sound of Netflix’s ‘Dark’

Here’s how the edgy and unsettling sound of Netflix hit series ‘Dark’ was made:
 
 
 

Read the story here

The growing, evolving sound of ‘Stranger Things’ Season 3 – with Craig Henighan, Will Files and Mark Paterson:

Craig Henighan, Will Files and Mark Paterson take you behind the sound for the ‘Battle of Starcourt’ episode:

Read the story here

The Poetic Sci-Fi Sound Of ‘Arrival’:

Get the full story behind the elegant – and surprisingly poetic – sound of ‘Arrival’:
 
 
 

Read the story here


The Secrets to Creating Jurassic World Evolution’s Excellent Game Audio:

Interested in what goes into creating outstanding sound for games? This interview on the sound for Jurassic World Evolution is a must-read:
 
 
 

Read the story here

The sound of ‘Indiana Jones and the Raiders of The Lost Ark’ – with Ben Burtt, John Roesch, & John Williams

Don’t miss this feature on the sound for ‘Indiana Jones and the Raiders of The Lost Ark’ – with film sound giants sound designer Ben Burtt, Foley artist John Roesch & composer John Williams:

Read the story here

What Made ‘Moana / Vaiana’ Sound So Good:

Discover how the impressive sound of ‘Moana’ was made:
 
 
 
 
 
 

Read the story here

Why ‘Chernobyl’ sounds so sublime, authentic – and haunting:

Here’s how Chernobyl’s haunting – and eerily accurate – sound was made:
 
 
 
 

Read the story here



 
See more film sound design stories

See more game sound design stories

See more television sound design stories

↑ back to overview
 

Independent sound effects:

 

New & popular sound effects libraries:

 

If you need sound effects for your sound design work, here’s an overview of some of the most popular releases from the independent sound community:

 

Newest sound effects libraries:

  • Quietsub FX Complete Bundle

    Quietsub FX is a library of 15,055 sound effects at 24 bit 96,000 BWF. The library is organized into a number of collections related to specific categories, and a large miscellaneous category. The library was recorded to be as comprehensive as possible with an emphasis on quality and choice for users.

    The Complete Bundle includes the following parts:

    Quietsub FX gives you a wide ranging library of sound effects. Production of the library focused on creating high quality and choice for users, which ultimately is what creators want. This package is ideal for film, video, radio, podcast, and wherever sound effects are used.

    All files include metadata.

  • Quietsub FX Transportation

    An extensive collection of 1,321 Transportation sounds. If it has means of movement to carry people or goods, whether by engine or human propulsion, you’ll likely find it here.

    This collection comes in two parts. The transportation portion, and Transit Chimes.

    Transit Chimes: Transit Chimes are the sounds you hear all the time on public transportation. Dings, dongs, attention getters. This collection of 70 sound effects gives everything you need to satisfy your craving for these noises. Use them in your productions, or start your own transit system.

    Transportation: People are always going somewhere. And they sure make lots of noise doing it. Just about anything that moves people or freight can be found here.

    Recording for this category is outside the studio affair. A tremendous amount of time driving and walking around, as well as planting yourself in strategic locations where vehicles do their thing.

    • Cars general
    • Classic cars
    • Sports cars
    • Boats
    • Aircraft
    • Bicycles
    • Buses
    • Motorcycles
    • Trucks general
    • Garbage Truck
    • Highway and street backgrounds
    • Traffic sounds

    This extensive collection touches all the bases.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Video Transition Sound Effects

    A great collection of 128 Video Transition Sound Effects. These are designed to be used at video edit points to add impact.

    Video Editors will enjoy these video transition effects. In recent years, sound effects began appearing in videos to accompany the actual visual edit. This was the inspiration for creating this collection.

    There’s no better way to add depth to video edits than with short sounds and ramps. These work great with short video breakup visuals and flashes.

    This collection is made up of various wipes and transitions.

    Cut away. Chop, Hack etc. These sounds will make those video transitions more interesting.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Sci-Fi Sounds

    A collection of 192 Sci-Fi Sounds.

    There’s lots of science fiction out there, but still no little green men. Possibly that’s what makes sci-fi so popular. The dream of something you think may exist, but cannot be proven. Sci-Fi, of course, has its own sounds. In this collection of 183 sound effects, you will find most of what you will need to outfit your next spacecraft.

    Included in this collection:

    • Alien interiors
    • Blasters
    • Backgrounds
    • Space ship sounds

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Mechanical Parts

    A collection of 159 mechanical sounds made by small motors. This is the result of a massive editing job involving small metal and plastic parts, and any other item made by humans and others.

    Stuff that clicks, winds, and moves by itself.

    This collection covers the world of small mechanics. Sounds in this collection include:

    • Clicking
    • Cranking
    • Metal levers
    • Metal movement
    • Winding
    • Running
    • Slowing
    • Squeaking

    You can get all wound up with this kind of thing. Something for any mechanical mind.

    Files are 24-96000 BWF with metadata.


 
Most popular sound effects libraries in the last 30 days:

  • Animal Sound Effects Animal Hyperrealism Vol III Play Track 1711 sounds included $170

    Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.

    The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.

    The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
    Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
    All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Weather Sound Effects Florida Thunder Play Track 500+ sounds included, 300 mins total $49

    Florida Thunder by Eric Berzins contains 111 distinct wav files with over 200 dry thunderclaps and over 300 thunderclaps with rain. All files were recorded in the US state of Florida between 2021 and 2025. Florida has more lightning strikes than any other U.S. state! All files have been meticulously edited and cleaned, and have embedded UCS-compliant Soundminer metadata.

    17 %
    OFF
    Ends 1759269599
  • A pack of 20 courthouse crowd sound clips: halls, atriums, courtrooms, & corridors. 1.5 GB.

  • Audiobeast is proud to present our second sample library; the only library of its kind to focus entirely on weapons being fired in urban environments!  For this recording session we were given access to a military training site known as a FIBUA (Fighting In Built-Up Area) consisting of streets with a variety of buildings, vehicles, and exclusive permission to fire weapons in several locations.  Pictures of the street and gas station locations and firing points are included.

    The aim of this library was to offer the slapback type tails needed for gun sound design for convincing city scenes in film, games and tv production.  It’s always been difficult to find gun recordings in a city environment so we hope this library helps sound people everywhere.

    This Library contains over 3 GBs of weapons being fired in multiple urban environments, a street, outside of a gas station and inside of a tower block. 218 WAV files of single shots, bursts and many with multiple takes, all recorded at 96 khz 24 bit, with heaps of information on microphones used and distance from the firearms.

    Various distances were captured, from the DPA4062 on the guns themselves, to the distant other end of the street 100 metres away. To add, some mics were positioned around corners, a nearby graveyard, through walls and in armored vehicles to capture a variety of perspectives.

    Minimal cleanup on the recordings was carried out very carefully so as not to introduce any artefacts into the recordings, they are presented as raw as possible.

    If you need a wider selection of interior gun recordings please check out our first library – The London Warehouse Firearms library

  • Animal Sound Effects Collections Animal Hyperrealism Vol I Play Track 290+ sounds included $170

    Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.

    All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.

 

↑ back to overview

Need specific sound effects? Try a search below:

 

If you’re looking for something in particular, try this custom sound effects search box:


↑ back to overview

 

More sound design resources:

 

AUDIO JOBS

– find audio jobs around the world:


Soundlister is home to 1000s of Audio Jobs, and we continously share new openings for sound designers each week. We’ve also added a new search tool to help you explore past opportunities + a way to see all posts tagged with a specific job title – effectively allowing you to browse by title.
 

Visit the Audio Jobs page on Soundlister Get the Audio Jobs Newsletter Join the Audio Jobs Group on Facebook Search for audio jobs

 

Bonus: Want an easy-to-remember shortcut to those audio jobs? The url audiojobs.org will always take you straight to the latest audio job posts on Soundlister


 

↑ back to overview

AUDIO PODCASTS

– find great podcasts about sound

The newly-formed Audio Podcast Alliance features a carefully-chosen selection of the absolute best podcasts about sound out there. Discover the cream of the crop of what the community has to offer when it comes to audio-related podcasts below:

Click below to jump straight to your chosen podcast (and hear their newest episode):

AMPS Podcast • CAS In Conversation • Field & Foley • Immersive Audio Podcast • LA Post Production Sound Design • Level with Emily Reese • Location Sound Podcast • Sound Business • Soundbytes Podcast • SoundGirls Podcast • Soundtrack Show • Soundworks Collection • The A Sound Effect Podcast • The Dolby Institute Podcast • The Game Audio Journey • The Sound Architect Podcast • Tonebenders • Twenty Thousand Hertz

Visit the full Audio Podcast Alliance page

Bonus: Want an easy-to-remember shortcut to those podcasts about sound? The url audiopodcast.org will always take you straight to the podcast overview


↑ back to overview

 

AUDIO PROFESSIONALS

– find talented audio professionals from around the world for your projects:

If you’re looking to grow your audio team or you’re looking for people to collaborate with, Soundlister offers an overview of 1000s of audio professionals from all over the world – including everything from sound designers, audio directors, composers, field recordists, foley artists, sound editors, sound designers, re-recording mixers, voice actors and more:
 

Find sound designers on Soundlister

Bonus: Want an easy-to-remember shortcut to those audio pros? The url audiopros.org will always take you straight to the 1000s of audio pros on Soundlister

↑ back to overview

 

SOUND DESIGN BOOKS

– find great books about sound design:

There are lots of great books about sound design out there – here are a few examples:

• 100 Unusual, Novel and Surprising Ways to be a Better Sound Designer in Video Games – by Rob Bridgett (get the book here)

• Designing Sound for Animation – by Robin Beauchamp (recommended by Aakash Kulkarni – get the book here)

• Principles of Game Audio and Sound Design – by Jean-Luc Sinclair (recommended by Dave Raybould – get the book here)

• Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema – by David Sonnenschein (get the book here)

• Studying Sound: A Theory and Practice of Sound Design – by Karen Collins (recommended by Dave Raybould – get the book here)

• Tales of a Technical Sound Designer – by Damian Kastbauer (get the book here)

• The Game Audio Strategy Guide– by Gina Zdanowicz & Spencer Bambrick (get the book here)


More books about sound:

If you’re looking for more books on sound design for games, film and television, check out Julien Matthey’s excellent list, enhanced with ongoing suggestions from other members of the worldwide audio community:

Find many more books about sound here

Bonus: Want an easy-to-remember shortcut to those books about sound? The url booksaboutsound.org will always take you straight to the book overview

↑ back to overview

Please share these resources:

If you’re finding these resources useful, please share a link to this page with your network so more people can benefit from them – thanks in advance!

 

SOUND DESIGN ON SOCIAL MEDIA

– find groups and conversations on sound design:

LinkedIn and Facebook:

Sound Designers Group • Sound Design Only • Sound design

Twitter hashtags:

#sounddesign • #GameAudio • #filmsound

Discord:

The Audio Community Discord Server

↑ back to overview

 

SHOWCASE YOUR AUDIO WORK

– showcase your skills and be discovered by those who need them, completely free:


As an audio professional, Soundlister lets you showcase your skills and be discovered by those who need them. It offers an easy way to present your showreel, highlight your favorite projects and let visitors know where to find you on social media:
 
Set up your free profile on Soundlister here

↑ back to overview

 

THE AUDIO EVENTS CALENDAR

– find audio-related events around the world – and online:

Looking to find audio-related events such as audio industry conferences, community meetups, special events, Q&As, online courses and more? Check out the Audio Events Calendar, where we’ve shared more than 800+ events since its launch.
 

Browse the Audio Events Calendar

Bonus: Want an easy-to-remember shortcut to those audio events? The url audioevents.org will always take you straight to the Audio Events Calendar

 

↑ back to overview

BONUS: Expand your skillset with the free Sound Success Guide:

Sound Success GuideWant to branch out beyond sound design? Learning new sound skills can open up opportunities for additional revenue – and with the (entirely free) 60+ page Sound Success Guide, you get insights from 20 industry experts on how to get started and succeed in 18 different types of audio jobs:
 
Click to download (.zip)
Click to download(.PDF)


↑ back to overview

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

    50 %
    OFF
  • Car Sound Effects Toyota MR2 1984 sports car Play Track 228 sounds included, 44 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Animal Sound Effects Collections Botswana Play Track 49+ sounds included, 136 mins total From: $60

    Botswana Faunethic sound library is a unique collection of 49 sounds recorded through several national parks of the country (Okavango, Chobe,…). All these sounds has been recorded and produced with high quality equipment in multichannel.

    This collection offers a wide diversity of soundscapes and animals sounds such as:

    -Bush, savanna and forest soundscapes.
    -Hippopotamus grunt and vocals.
    -Elephants vocals, showering and drinking.
    -Zebras and impalas fighting.
    -Lion chasing an elephant during one night.
    -Birds and insects at different perspectives.
    -Villages

    If you want to hear more about this field recording trip, feel free to check this post.
    The multichannel version contains 40 tracks in native 4.0 and 9 tracks recorded in stereo only.

    This library provides authentic and interesting sounds, recorded with DPA, MBHO and Neumann mics powered by an Aeta 4minX.
    All Faunethic tracks includes metadata carefully edited, compatible with Soundminer, Soundly and Basehead.

Explore the full, unique collection here

Latest sound effects libraries:
 
  • Quietsub FX Complete Bundle

    Quietsub FX is a library of 15,055 sound effects at 24 bit 96,000 BWF. The library is organized into a number of collections related to specific categories, and a large miscellaneous category. The library was recorded to be as comprehensive as possible with an emphasis on quality and choice for users.

    The Complete Bundle includes the following parts:

    Quietsub FX gives you a wide ranging library of sound effects. Production of the library focused on creating high quality and choice for users, which ultimately is what creators want. This package is ideal for film, video, radio, podcast, and wherever sound effects are used.

    All files include metadata.

  • Quietsub FX Transportation

    An extensive collection of 1,321 Transportation sounds. If it has means of movement to carry people or goods, whether by engine or human propulsion, you’ll likely find it here.

    This collection comes in two parts. The transportation portion, and Transit Chimes.

    Transit Chimes: Transit Chimes are the sounds you hear all the time on public transportation. Dings, dongs, attention getters. This collection of 70 sound effects gives everything you need to satisfy your craving for these noises. Use them in your productions, or start your own transit system.

    Transportation: People are always going somewhere. And they sure make lots of noise doing it. Just about anything that moves people or freight can be found here.

    Recording for this category is outside the studio affair. A tremendous amount of time driving and walking around, as well as planting yourself in strategic locations where vehicles do their thing.

    • Cars general
    • Classic cars
    • Sports cars
    • Boats
    • Aircraft
    • Bicycles
    • Buses
    • Motorcycles
    • Trucks general
    • Garbage Truck
    • Highway and street backgrounds
    • Traffic sounds

    This extensive collection touches all the bases.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Video Transition Sound Effects

    A great collection of 128 Video Transition Sound Effects. These are designed to be used at video edit points to add impact.

    Video Editors will enjoy these video transition effects. In recent years, sound effects began appearing in videos to accompany the actual visual edit. This was the inspiration for creating this collection.

    There’s no better way to add depth to video edits than with short sounds and ramps. These work great with short video breakup visuals and flashes.

    This collection is made up of various wipes and transitions.

    Cut away. Chop, Hack etc. These sounds will make those video transitions more interesting.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Sci-Fi Sounds

    A collection of 192 Sci-Fi Sounds.

    There’s lots of science fiction out there, but still no little green men. Possibly that’s what makes sci-fi so popular. The dream of something you think may exist, but cannot be proven. Sci-Fi, of course, has its own sounds. In this collection of 183 sound effects, you will find most of what you will need to outfit your next spacecraft.

    Included in this collection:

    • Alien interiors
    • Blasters
    • Backgrounds
    • Space ship sounds

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Mechanical Parts

    A collection of 159 mechanical sounds made by small motors. This is the result of a massive editing job involving small metal and plastic parts, and any other item made by humans and others.

    Stuff that clicks, winds, and moves by itself.

    This collection covers the world of small mechanics. Sounds in this collection include:

    • Clicking
    • Cranking
    • Metal levers
    • Metal movement
    • Winding
    • Running
    • Slowing
    • Squeaking

    You can get all wound up with this kind of thing. Something for any mechanical mind.

    Files are 24-96000 BWF with metadata.


   
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