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Sun Dec 12 2021 |

Curtis Schweitzer on composing for Halo Infinite:

By Asbjoern Andersen
Kiwi Talkz has posted an interesting, in-depth interview with Curtis Schweitzer, one of the main Halo Infinite composers (the others being Gareth Coker, Joel Corelitz & Alex Bhore) - check it out below, and hear the full score:

Topics covered in the interview (with timestamps):

00:00 – Intro • 00:39 – Curtis’ Reaction When He Was Picked To Compose For Halo Infinite • 02:02 – Preparation For Scoring Halo Infinite • 03:25 – 2019 Trailer Demo Curtis Did Was Way Off The Mark/Responding To Feedback • 04:20 – Halo Infinite Music Required Heaps Of Revisions • 05:50 – Curtis’ Most Used Instruments/Music Background • 06:49 – Music Supervision On Halo Infinite/Gareth Coker • 09:10 – Zeta Halo Music/Doing What You Are Told • 10:45 – Zeta Halo Theme Was Split Into Two Different Tracks • 12:24 – Some Halo Music Wasn’t Scored To Gameplay Footage • 14:01 – 2019 E3 Trailer • 15:04 – How Long It Takes For Curtis To Get Feedback On A Music Piece • 16:04 – Keeping Track Of All The Different Feedback Notes • 19:24 – Writing 2mins Of Music A Day/Giving Yourself Space To Allow Music To Sink In • 21:06 – Self Imposed Deadlines/Be Kind To Your New Ideas • 23:05 – Curtis Regrets Some Of The Halo Infinite Pieces He Submitted • 23:52 – What Got Curtis The Job Scoring For Halo Infinite • 25:08 – Halo Infinite Is Epic & Hopeful • 26:10 – Alex Bhore(This Will Destroy You) Scored The Multiplayer • 27:33 – Pros & Cons Of Composing For Cinematics & Gameplay • 29:32 – Pieces Where Curtis Had To Do A Huge Amount Of Rewriters • 30:41 – Curtis’ Layout In Logic • 32:10 – Halo Infinite Is The First Game Curtis Worked With An Orchestra/Film Deadlines • 33:48 – Technology Makes Working On A Film Easier • 34:46 – Curtis Is Influenced By A Lot Of Film Composers • 35:57 – Curtis Originally Wanted To Be A Film Composer/Starbound Music • 39:24 – Curtis Is Still Working On A Game Since Starbound • 40:11 – Not Knowing What Your Next Project Is/Royalty Free Tracks • 41:33 – Keeping Game Secrets Is Easy/Changes Of Development • 42:35 – Projects Curtis Would Love To Do/How AAA & Indie Music Works • 44:46 – Gareth Coker • 46:19 – Curtis Often Doubted His Skills While Working On Halo Infinite/Music Education • 48:50 – Curtis Writes With Melody In Mind/Commercial Music/Remixing Halo Melodies • 50:45 – Writing Original Pieces Harder than Remixing Pieces/Monk Chant • 53:15 – Where To Follow Curtis Schweitzer/Music Live Sessions

Hear the score for the game below:



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