sound opinions Asbjoern Andersen


Thinking about creating an independent sound effects library? Here are some thoughts on a crucial first step you should take before creating that debut sound effects library:
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To say that the market for independent sound effects has exploded is something of an understatement. When I started A Sound Effect back in 2013, there was a small but great selection of SFX libraries available from the community. Fast-forward to today, and the amount of content from independent sound effects creators is simply staggering, both in terms of quality, quantity and coverage.

With that much quality-content out there, if you want to stand out, you need to do some thinking first

For the end-user, this is great news, as there’s so much excellent content to choose from. For indie SFX creators, the equally great news is that more and more people are becoming aware of indie SFX, and the interest just keeps growing.

There’s a challenge though: With that much quality-content out there, if you want to stand out, you need to do some thinking first.

Creating an indie sound effects library is no simple task, and it usually takes a lot of time, effort and energy, requires quality equipment, and can often cost you out-of-pocket money too (for props, gear, access or transportation, for example).

That’s why I’d wholly recommend you take one crucial step before beginning your SFX library adventure. It may seem like common sense, but I know from first-hand experience it’s something a lot of people tend to forget:

Research what’s available already – before you start


 
A way to explore what’s out there – and to get new ideas:

 

1. Want to know what’s already out there? Try searching through the vast number of libraries on A Sound Effect to get an idea. Try some variations on your topic keywords to get a feel for the current coverage.

Search for sound effects below:



2. Looking for inspiration for new sound effects libraries? The results of our most-recent survey on sound effects that are hard to find can be found here (new survey coming soon).

 

Running A Sound Effect, I’m often contacted by new indie SFX creators who are looking to have their sound effects libraries released. And more than often, it’s a whoosh library, a futuristic UI library, an electromagnetic field library, a (vegetable) gore library and similar.

While many are great in their own right, when there are numerous similar libraries out there already, standing out and getting your library to gain traction can be a huge challenge. Think about it this way: Why should someone pick your gore or UI library (or any other crowded category) over the, say, 10+ quite similar libraries out there?

And even if you manage to put a different spin on a SFX library in a crowded category, you’ll need to do some thinking on how to make that easy to understand for customers (who are looking at a large number of seemingly-similar libraries). That’s not always easy.

If you’re going to be spending hours, weeks and months, thoughts, talent and resources creating a new sound effects library, you owe it to yourself to familiarize yourself with what’s already available

Of course, for many, getting into indie SFX is just as much a passion project as it is about making money on the sounds. There’s a lot to be learned – and often, a lot of fun to be had – from coming up with an idea, recording, editing, packaging and publishing a library.

But once it’s out there, for the vast majority of SFX creators, it’s definitely rewarding to have people noticing your library, and to make some money off of it too. And the more crowded a given category is, the harder that’s going to be.

So if you’re going to be spending hours, weeks and months, thoughts, talent and resources creating a new sound effects library, you owe it to yourself to familiarize yourself with what’s already available, so you won’t end up disappointed after all that hard work.

This isn’t to say what you should and shouldn’t make, but after you’ve researched what’s already out there, you can make a much better-informed decision on how to proceed.

This isn’t to say what you should and shouldn’t make, but after you’ve researched what’s already out there, you can make a much better-informed decision on how to proceed

You can then decide whether to go ahead creating a library in an already-crowded category – or if you should do a bit more thinking to see if you can put a different spin on it, find a less crowded category, or see if you can downright spot a hole in the market instead.

Whatever path you end up taking, best of luck with your indie sound effects adventure!

 

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More reads on creating indie SFX libraries:

If you want to do some more research before having a go at your first sound effects library, I recommend checking out these fine reads:

• DIY SFX libraries – Your guide to your first sound effects library
• Sound Effects Survey – what people are looking for



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Environments & Ambiences Suburban Russia Play Track 56 sounds included, 173 mins total $19

    What could be better than summertime in the country?

    Of course summertime in Russian village!

    Those sweet sounds of hammers, lawnmowers, dogs, neighbors activity, forests, fields, rain and, of course, lots of cicadas!

    This library contains authentic atmospheres of villages and small towns of suburban Moscow, as well as sounds of nature, roomtones and doors of the old Dacha from Soviet era.

    KEY POINTS:

    • Authentic atmospheres of dacha, forests, fields, streams, rains, streets of small towns, night and day suburban activity and roomtones!

    • An excellent addition to your library for film, TV and multimedia – Suburban Russia during summer and autumn time

    • Recorded with Mid-Side Sennheiser MKH8040/MKH30 combo

    • Sorted by location-type categories

    • All files have metadata included

  • Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!

    Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.

    Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).

    Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.

    The library features:

    • 450 + designed sound effects
    • 190 + source audio files
    • Whooshes
    • Impacts
    • Risers
    • Stingers
    • Low end and Sub Bass
    • Impulse Responses
    • Passbys
    • Textures – noise, grit, glitch
    • Ambiences
    • Buttons and Clicks
    • Mechanical Elements
    • Granular effects
    91 %
    OFF
  • Modular UI is an advanced user interface library designed by world-renowned sound designer and musician Richard Devine.

    Designed and sourced entirely from Richard Devine’s personal and exclusive Eurorack modular synths and processors collection, the Modular UI soundpack combines the retro, clean sound of analog with the futuristic tech of the new wave of advanced analog and digital synthesis from modular synths, evoking flashbacks of iconic sound design heard in both classic and modern sci-fi films.

    The Modular UI soundpack gives you access to sounds created by one of the masters of modular synths and sound design, and is sourced from equipment that would take a lifetime to purchase and assemble, giving an incredible value to this soundpack both artistically and financially.

    Utilizing many Eurorack modules that have not yet been released to the public and containing samples equally suited to sound designers and electronic musicians alike, Modular UI is in a class by itself!

    91 %
    OFF
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Kawaii UI Bundle is the ultimate bundle for cute user interface sounds.
    In this Bundle you get both volumes of our Kawaii UI libraries.
    Kawaii UI + Kawaii UI 2

    These libraries provide an adorable blend of cute, satisfying interface sounds, crafted to enhance user experience and feedback.
    Bring your games and apps to life with the Kawaii UI Bundle.

    It’s ideal for creating joyful menus, delightful HUDs, playful navigation and notifications, engaging pop-ups, and expressive text.

    Kawaii UI Trailer
    Kawaii UI 2 Trailer

    The source recordings inside are a treasure trove of physical button presses, clicks, pops, taps, mouth sounds, toks, shakers, general synthesised UI sounds, FM bells and telemetry style sounds.. Kawaii UI Bundle provides you with the essential building blocks to craft your own distinctive designs.  Combining these elements gives sound designers a robust sonic palette to create new UI sounds.

    13 %
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  • Vegetation Footsteps is a detailed collection of footwear and movement variations recorded on dry leaves and forest floor textures. Featuring walk, run, sprint, scuff, pivot, and single step actions, this library captures the nuanced crunch and rustle of layered vegetation underfoot. With performances in sport shoes, sandals, leather shoes, high heels, and barefoot, each sound is designed for realistic character movement across natural environments. Ideal for games, film, and animation, Vegetation Footsteps offers clean, focused assets for building immersive terrain interaction.

  • A collection of 135 potion sound effects.

  • A collection of 140 individual power up ability sound effects.

  • A collection of 103 bowling sound effects.


   

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