Game Audio GDC 2019 Asbjoern Andersen


GDC is only a couple weeks away, and if this is your first time, you may feel a little overwhelmed. Perhaps you are figuring out last-minute arrangements, or planning what parties and networking events to attend, or looking into what sites to visit in San Francisco.

Luckily, Meredith Hall, a multi-disciplined Producer, Marketer and Business Developer, took this question to Twitter, and she received dozens of responses from GDC veterans about what they have learned and how they make the most of each conference. We compiled them here, with the permission of the contributors, so take a moment and read what you should know before your first visit to Moscone Center.

Also, before we start, we'd like to mention there is the GDC Mixer Discord run by @RedVonix that you can join to talk about prepping for GDC. The server is located here:


Game Developers Conference (GDC) 2019 takes place March 18-22 in Moscone Convention Center, San Francisco, CA, US. Tweets have been edited for spelling, grammar, and brevity.
Please share:
Animal Hyperrealism IV Is Here!

 


 

Here’s the tweet that started it all

 

Ok, #GDC veterans. You’ve probably done this every year. Now for the 2019 edition.

What are your TOP tips for @Official_GDC first timers? 💗 To pack, to do, to see, to attend, to meet, to plan for, to avoid?

✨RTs appreciated✨

meredith ✨ 🔜 GDC @merryh

 


 

Business Cards

Make your business cards as close to standard size as possible. Yes, your coaster-sized oval cards are cool and stuff, but if they’re impossible to put away they’ll end up in some pocket, never to be seen again.

Killer ♡ Queen @Deadlyweiss


Bring a permanent marker with a fine tip to take notes on business cards. You’ll have 50 in your pocket at EOD and won’t remember who was who.

Stephen Kick @pripyatbeast


Don’t throw your business card at someone without saying anything to them and then just…leave. Sure, I remember that person’s name now, but for all the wrong reasons!

jarann pan @jarannimo


Never ever ever give away the last business card you’re carrying. If it really comes to that, hold onto it so people can snap a picture of it instead. Better than nothing.

Sam Seltzer-Johnston @sbseltzer

 
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[tweet_box]44 community tips and insights for making the most of GDC:[/tweet_box]

 

Meeting People

Don’t be afraid to approach people!

Robert Dowling @Pixelpickle


Value people. People are the most important thing you can invest in during GDC – talks come pretty low on the list as you can watch them online later. Make opportunities to meet people you want to meet, reach out, organise coffees and meals. Be proactively social.

Liam Esler @liamesler


There are many different types of parties.
Networking parties – Connecting people
Vendor parties – Chat with product/service vendors and other using them
Publisher parties – Bring different devs together, celebrate
Dance parties – Music/dance based
Country parties – Recruitment/jobs
Industry group parties – Networking but everyone there has a common interest, think Women in Gaming, or Latinx in Gaming
There are other non-party based events.
Things like meetups to have ice cream or go running

Keir Rice 🌌 @KeirRice


Make friends and don’t be afraid to chat with people. Everyone at GDC shares the same passions you do. I’ve made tons of great friends in the industry from around the world because of GDC.

Jeremy Lecus 🎮 @BrewCityGamer

 
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Talks

Don’t rush, have fun. With that being said, if you’re not early enough for big talks, you will miss out. Know which ones you don’t want to miss. The rest are optional.
Alex Moreno @FuzzyIndie


Round tables are great and a good way to meet people and make an impression.

Eric John E @MxEricJohnE


When you go to the microphone to ask a question after a talk, if the question wouldn’t fit in a tweet and doesn’t end with a question mark, it’s not a question, it’s a speech.
Don’t do speeches.

Nick Landry ⚔️ @ActiveNick

 
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Popular on A Sound Effect right now - article continues below:


Trending right now:

  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
  • Bundles Mattia Cellotto – Complete Bundle Play Track 13100+ sounds included $1,162

    Mattia Cellotto’s extraordinary sound libraries are some of the most popular releases in independent sound effects – and here’s your chance to get them all at a nice discount. Here’s what’s you get:

    NEW: ANIMAL HYPERREALISM IV contains animal vocalisations – from hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, to brown bears, pheasants, wildebeests, African wild dogs and many more. Features 2000 individual sounds in 294 files.
     

    CATACLYSM is a collection more than 1400 sounds in 400+ files of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.
     

    ANIMAL HYPERREALISM VOL I is a library containing themed animal vocalisations & sounds, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
     

    ANIMAL HYPERREALISM VOL II is a library containing themed animal sounds & vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.
     

    ANIMAL HYPERREALISM VOL III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
     

    METAMORPHOSIS is a huge collection of recorded source, synthesized material and hybrid sounds – more than 2300 sounds total.
     

    GLACIER ICE is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.
     

    POLARITY delivers more than 950 sounds of electricity, science and technology – captured in several locations around the world, from electricity museums to science labs.
     

    ULTRASONIC DRY ICE is a library containing over 600 sounds themed metal resonances, scrapes and all sorts of weird.
     

    ROCKS MOMENTUM gets you more than 1100 sounds of rocks, bricks, wood logs, stones, impacting on different surfaces, rolling, being scraped one against the other and so on. The library was recorded in the Italian alps, and in Inverness, Scotland.
     

    WATER VOLUMES delivers you over 300 sounds of natural hot-springs, bubbles, and liquids of various densities boiling under the effect of dry ice.
     

    METAL GROANS AND SLAMS is a library for which metal was kicked, hammered, bowed and… induced to vibrate through feedback loops?! The collection features 346 unique sounds recorded through field trips in US, UK and Italy.
     

    CRUNCH MODE & THE BORAX EXPERIMENT are also included as a bonus: Crunch Mode features 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust & frozen goods, and The Borax Experiment gets you 158 squishy, gory, slimy, gooey SFX.
     

    15 %
    OFF
    Ends 1759874399
  • Bundles The Vault – The Ultimate RTSB Bundle Play Track 29683 sounds included, 2459 mins total $1,159

    The whole 9 yards.
    Comprised of 11 heavy hitting libraries, this bundle includes SEISMIC CORE, OVERKILL, 4 ELEMENTS, COLLISION, INTERACTIVE, SCI FI, GEARBOX, SORCERY, HERO, BROKEN, and MELEE. Save by bundling all ELEVEN in a single library.

    GEARBOX:
    Boutique analog mechanical contraptions, steampunk gadgetry, gizmos and machines big and small.


    SORCERY:
    Spells, deflects, casts, blocks, beams, and more. Unrivaled wizardry at your fingertips.


    BROKEN
    Car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, and more.


    HERO:
    HERO – Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor, foley and more.


    MELEE:
    Punches, kicks, blocks, bodyfalls, grabs, slaps, bone breaks, blood splatters, and more.


    SCI FI:
    Spaceships, machines, mechanicals, weapons and more. Technologies exceeding your boldest visions of the future.


    INTERACTIVE:
    The ultimate Game UI SFX library including clicks, pops, whooshes, musical and tonal elements, and ready to use designs for every UI action and game style.


    COLLISION:
    The ultimate sound effects library for massive impact sounds. Stingers, crashes, hits, whooshes and fully designed impact effects.


    4 ELEMENTS:
    Harness the raw power of fire, water, earth, and air with over 3000 elemental sounds crafted for limitless creativity.


    OVERKILL:
    Unleash pure audio carnage with OVERKILL – a brutally detailed 5.7 GB sound library featuring 3390 hyperreal gore sound effects across 607 files.


    SEISMIC CORE:
    Unleash raw sonic power with SEISMIC CORE – a meticulously crafted 1.62 GB sound library featuring 548 impact-driven sound effects across 108 files.


    25 %
    OFF
  • Weather Sound Effects Hyper Thunder Play Track 800+ sounds included $49.50

    Hyper Thunder is a colossal collection of thunder and lightning, 100% crafted from the ground up using innovative synthesized technics and props recordings. Not a single real life thunder recording was used. using synthesis and props manipulation crafted to deliver impact far beyond natural recordings. Built entirely from innovative synthesis and props recordings, this library pushes the boundaries of weather sound design—perfect for when you need the raw energy of a storm dialed up to cinematic extremes.

    Featuring over 800 files, Hyper Thunder spans everything from subtle distant rumbles and rolling thunder to razor-sharp lightning strikes and earth-shaking impacts. With both designed hits and source layers, you have full control—drop in ready-to-use power or sculpt your own stormscapes using the source recordings.

    Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko—longtime SoundMorph contributors to acclaimed libraries like Robotic Lifeforms 2 and WATER— Hyper Thunder blends technical mastery with bold creativity.

    Key Features

    • 800+ files of synthesized thunder and lightning
    • Both designed hits and source layers for full creative control
    • Covers subtle distant rumbles through to massive cinematic impacts
    • Crafted 100% from synthesis for a unique, larger-than-life sound
    • Perfect for film, games, trailers, and any project needing storm power
    • Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko (Robotic Lifeforms 2, WATER)

    From atmospheric detail to explosive drama, Hyper Thunder gives you thunder and lightning that are bigger, subtler, and more versatile than nature itself.

    50 %
    OFF

Latest releases:

  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, foley, mechanical and electrical sounds. It is only available in UCS.

  • PLANES & HELICOPTERS contains flybys, takeoffs, and landings of 13 aircraft models and 5 helicopter models, including small and medium-range passenger planes, private jets, tiny planes and firefighting aircraft. Recorded as close as possible to the aircraft, in airports. You’ll find turbojet, turboprop, and propeller-powered aircrafts. You’ll also find military and civilian helicopters sound effects.
    The sounds can be used for a realistic purpose but you can design spaceships or futuristic vehicles.

    13 %
    OFF
  • Car Sound Effects Lada Riva 1980 compact car Play Track 218 sounds included, 51 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Electricity Sound Effects Fridge Hums Complete Bundle Play Track 60 sounds included, 130 mins total $24

    A comprehensive fridge hum library with 60 sounds / 2+ hours of hums, buzzes, beeps, industrial room tones, clicks, drips and more

    20 %
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  • Helicopter Sound Effects CH-47 Chinook Helicopter Play Track 40 sounds included, 46 mins total $80

    This library delivers the raw power of this legendary military transport helicopter. Originally recorded for the acclaimed Netflix series Money Heist: Part 5, this library captures every rotor, engine, and maneuver with pristine detail and fidelity—now available for your own productions.

    From the thunderous rotor blades slicing through the air, to the deep roar of its twin turbines, and the massive fly-bys that shake the ground, this collection delivers 46 minutes of sounds from one of the most iconic helicopters in history.

    Recorded using a multi-mic setup, every nuance has been preserved – from the hurricane-like rotor wash to the natural echoes bouncing across the runway and hangars. This library is a perfect fit for war films, military documentaries, AAA video games, or any production in need of authentic and cinematic helicopter power.

    What’s inside:

    • APU start ups, takeoffs, landings, and hovering sequences.
    • Close and medium imposing fly-bys
    • Interior and Exterior perspectives
    • Fully edited and UCS-compliant metadata for fast and easy search

    With CH-47 CHINOOK, you’ll have a rock-solid, versatile, and epic sound resource at your fingertips – ready to take your projects to the next level.

    Note: The SoundCloud demo contains radio communiactions and some cockpit switches. These are not included.

    20 %
    OFF
Need specific sound effects? Try a search below:


 

Goals

Know why you are going, and don’t be afraid to let less important stuff fall by the wayside – it is your trip.

Liam Routt @LiamRoutt


In your planning, schedule one thing you *absolutely* want to do each day, and go with the flow with everything else. You won’t overwhelm yourself, and you’ll make time for what’s important to you.

ᴀꜱᴛʀɪᴅ ʀᴏꜱᴇᴍᴀʀɪɴ @astridrosemarin


+ Have goals of what you want to achieve while over there.
+ Use it as an opportunity to reflect on your past year, how you’ve grown and what your next goals are.

Trevor Dikes 💀 @TrevorDikes

 
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Networking

The real GDC action doesn’t even take place at the convention center – it’s all about the meetings and conversations you should be setting up NOW.

RedVonix® is All Up In Your GDC Plans @RedVonix


If you’re searching for a career, see what companies are going to be on ‘show floor’, then reach out on LinkedIn for their HR/recruiters – They may be able to help set up interviews or meet with specific persons at a scheduled time.

If you’re looking to network at after-hour parties, try to find more niche events to go to. You’ll be able to actually meet and talk to people, rather than be drowned out my massive crowds, rowdy partiers, or people that, while nice, don’t help your networking goal.

SamKablam @Sam_Ka_Blam


1. The audio podcast at Sightglass Cafe is great.
2. Don’t eat lunch alone — Go up to the Carousel and learn more audio! Make friends!
3. Take a break and go to the Musee Mechanique by the pier — it’s a hidden jewel.
4. Eat shawarma across Moscone!
5. Don’t look like a tourist.

Claudine Guild @ClaudineGuild


Scott Benson said to learn how to dismount from conversations “thanks for your time, it was great meeting you.” Something like that. When the conversation lulls, stick the landing, don’t end it on a soggy walk away.

Mitchel Wong 🛫 GDC expo floor basically all day @pengwndude

 
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Take Care of Yourself

Drink water.
Pace yourself.
Drink water!
Plan for breaks.
Drink. Water.
Shower!
Seriously, drink water.

John Epler @eplerjc


Buy a lacrosse ball and toss it in your bag. Sit down for 10-20 minutes mid-day and at night and roll the bottom of your feet over it. It’ll hurt a ton, but it’s loosening up the tightness in your feet. When you stand up, they’ll feel great!

Also, drink about 3x as much water as normal.

Mitch Alpiner @MoltenSlowa


– Don’t book out your entire days back to back
– Make a Twitter list of people you meet
– Parties are parties have fun but don’t do them every night.
– Hand sanitize
– It’s ok to look at badges for names
– Have a cup of tea and sit down

Aurore @Aurore360

 
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Don’t Forget to Eat

Eat at least one meal a day that requires a fork.

Susan Arendt @SusanArendt


* Stay hydrated, have snacks on hand, avoid getting hangry!
* Try to get away from the conference at some point for good food (maybe eat a Mission burrito?)
* When you’re feeling overwhelmed (and you will!)/wiped/anxious/etc, lounge at the Mild Rumpus, my favorite part of GDC <3

Jo Lammert @JoLammert


– Don’t buy food at the venue. There’s better options around Moscone. If you’re in tight budget mode there’s a Target opposite of the West building where you can buy food.
– If you want to taste the world famous Moscone Crepes you better get there early. Line gets insanely long.

Luis F. De Leon – Take your time @luisfdeleon


If you’re staying close to Moscone, head to Trader Joe’s and stock up on nuts and other healthy snack foods. These are an easy breakfast or light lunch. Take an afternoon off to explore the city (Disney Family Museum, Palace of Fine Arts, Musee Mecanique). Drink water.

Patrick Swinnea @patrickswinnea

 
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San Francisco and the USA

The SF sun will be blazing hot, the shade so cold even vikings freeze to death. Night time is brutal if you’re unprepared.

Tom-Ivar Arntzen @Tinimations


Tipping the quick way: move the decimal over one step and double it. This is a 20% tip. Adjust accordingly from there. In general cocktails or other complex drinks you just tip 1 dollar per drink regardless of cost.

B-b-b-b-baka to the bone @FaeRunTheWorld


Regarding mobile sims, if you want to step off the plane and have data, try out http://www.simcorner.com. Order your sim now, it gets delivered before you depart, then you pop it in when the plane lands.

ᴱᴰ ᴼᴿᴹᴬᴺ @UppercutEd


Arrive 1 or 2 days early to enjoy the city, it’s wonderful. Don’t overbook yourself, do what you really like to do instead of trying to do what you think is expected of you. Eat and drink well. Parties are overrated, don’t drink too much and sleep enough or you’ll get sick.

If you can, stay a bit longer after the convention. I once did a roadtrip afterwards and it was gorgeous. In networking mixers just be really interested in the people. The most enjoyable talks are postmortems imo.

ION 👀 @ionlands

 
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Getting Around

– Overbudget. Everything is expensive.
– There’s a tunnel that runs from Moscone South and Moscone North. Yay avoiding cars!

Riley Halligan ✈ 🔜 #GDC19 @Oh_Hi_Riley


DON’T TRY TO SAVE MONEY BY BOOKING A FAR AWAY HOSTEL. You will end up paying the difference in Lyft/Uber/BART rides.

Elie Abraham 💕 Quantum Wheel Jam @ElieAbraham64


Use the buddy system walking around in the evening.
Have comfy shoes.
Make. Time. To. Sit.
Get a week long metro pass. So worth it and tons of good food a short ride away.
Treat people like people, not as just an extension of their company.
WATER. 💦
Travel Advil & chapstick.

Marcykarp @marcykarp


Keep your phone charged, use it for the public transit, BART and MUNI both have apps. Study a map ahead of time and keep one handy. Use the buddy system and make sure someone knows where you are going and with whom, if you go solo at any point.

If you are going to be a pedestrian at any point, be aware that some streets are angled very steeply. Not all sidewalks are great for folks in wheelchairs, but a good many are. SF is the city that inspired “Crazy Taxy,” so don’t trust drivers or pedestrians to be reasonable.

Mystery Corgi @MysteryCorgi

 
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Stay Safe

You’ll think “I don’t need my spare battery”, but you will.
It WILL be colder at night.
Pack proper shoes. You will be walking a lot.
Be careful! San Francisco is not a safe city : (

Elie Abraham 💕 Quantum Wheel Jam @ElieAbraham64


Don’t have your badge visible outside of the con, ever. Hide it in your shirt, under a sweatshirt, put it in your pocket, etc. Don’t flash a bunch of swag that says GDC on it, travel in groups, call an Uber if you are out late and need to get back to your hotel.

Travis @VfxTravis


Check with your hotel or locals about what the safety is like at night around where you’re staying. I wasn’t confident about mine last year so after a couple of conversations for late night returns, I either walked with a friend or went door to door with Uber/Lyft.

Vee 🛸 GDC 😈🌈 @V_garpend


The tenderloin area is dangerous at night, I would avoid it completely. I would advocate staying in a group in the day.

People get mugged there every year.

Mark Mandel @Neurotic

 
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Final Thoughts & Resources

Have at least a few moments in the park above the conference

Martin 🐨 @MartinKvale


@stephanschutze has a great blog post on exactly this that I found helpful last time I went: http://gamasutra.com/blogs/StephanSchutze/20160203/265023/Travel_Tips_for_Developers.php

Jason Imms @jasonimms


I made up a comprehensive presentation of my notes from last year: https://www.dropbox.com/s/lwq4x3x9pycf3js/I%20Went%20To%20GDC%20And%20All%20I%20Got.pdf?dl=0

Barbara Kerr oh god GDC is upon us @ms45


As with every conference you’ll ever go to, in the games industry, or elsewhere, never go and come back thinking you wasted your time. Turn up with a hit list of people and outcomes.

Sandy Lobban @noisemeup

 

A big thanks to everyone for letting us share their tips! Have a great GDC!

 

Please share this:


 

 
 
More resources for making the most of GDC 2019:

See all Game Audio Sessions at GDC 2019
• See the 2019 GDC Party List
• See the list of devs connecting at GDC 2019
• Join the here
• Visit the official GDC page here here

 
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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Bundles Mattia Cellotto – Complete Bundle Play Track 13100+ sounds included $1,162

    Mattia Cellotto’s extraordinary sound libraries are some of the most popular releases in independent sound effects – and here’s your chance to get them all at a nice discount. Here’s what’s you get:

    NEW: ANIMAL HYPERREALISM IV contains animal vocalisations – from hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, to brown bears, pheasants, wildebeests, African wild dogs and many more. Features 2000 individual sounds in 294 files.
     

    CATACLYSM is a collection more than 1400 sounds in 400+ files of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.
     

    ANIMAL HYPERREALISM VOL I is a library containing themed animal vocalisations & sounds, from real to designed creatures totaling more than 1300 individual sounds in 290 files.
     

    ANIMAL HYPERREALISM VOL II is a library containing themed animal sounds & vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.
     

    ANIMAL HYPERREALISM VOL III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.
     

    METAMORPHOSIS is a huge collection of recorded source, synthesized material and hybrid sounds – more than 2300 sounds total.
     

    GLACIER ICE is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.
     

    POLARITY delivers more than 950 sounds of electricity, science and technology – captured in several locations around the world, from electricity museums to science labs.
     

    ULTRASONIC DRY ICE is a library containing over 600 sounds themed metal resonances, scrapes and all sorts of weird.
     

    ROCKS MOMENTUM gets you more than 1100 sounds of rocks, bricks, wood logs, stones, impacting on different surfaces, rolling, being scraped one against the other and so on. The library was recorded in the Italian alps, and in Inverness, Scotland.
     

    WATER VOLUMES delivers you over 300 sounds of natural hot-springs, bubbles, and liquids of various densities boiling under the effect of dry ice.
     

    METAL GROANS AND SLAMS is a library for which metal was kicked, hammered, bowed and… induced to vibrate through feedback loops?! The collection features 346 unique sounds recorded through field trips in US, UK and Italy.
     

    CRUNCH MODE & THE BORAX EXPERIMENT are also included as a bonus: Crunch Mode features 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust & frozen goods, and The Borax Experiment gets you 158 squishy, gory, slimy, gooey SFX.
     

    15 %
    OFF
    Ends 1759874399
  • Bundles The Vault – The Ultimate RTSB Bundle Play Track 29683 sounds included, 2459 mins total $1,159

    The whole 9 yards.
    Comprised of 11 heavy hitting libraries, this bundle includes SEISMIC CORE, OVERKILL, 4 ELEMENTS, COLLISION, INTERACTIVE, SCI FI, GEARBOX, SORCERY, HERO, BROKEN, and MELEE. Save by bundling all ELEVEN in a single library.

    GEARBOX:
    Boutique analog mechanical contraptions, steampunk gadgetry, gizmos and machines big and small.


    SORCERY:
    Spells, deflects, casts, blocks, beams, and more. Unrivaled wizardry at your fingertips.


    BROKEN
    Car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, and more.


    HERO:
    HERO – Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor, foley and more.


    MELEE:
    Punches, kicks, blocks, bodyfalls, grabs, slaps, bone breaks, blood splatters, and more.


    SCI FI:
    Spaceships, machines, mechanicals, weapons and more. Technologies exceeding your boldest visions of the future.


    INTERACTIVE:
    The ultimate Game UI SFX library including clicks, pops, whooshes, musical and tonal elements, and ready to use designs for every UI action and game style.


    COLLISION:
    The ultimate sound effects library for massive impact sounds. Stingers, crashes, hits, whooshes and fully designed impact effects.


    4 ELEMENTS:
    Harness the raw power of fire, water, earth, and air with over 3000 elemental sounds crafted for limitless creativity.


    OVERKILL:
    Unleash pure audio carnage with OVERKILL – a brutally detailed 5.7 GB sound library featuring 3390 hyperreal gore sound effects across 607 files.


    SEISMIC CORE:
    Unleash raw sonic power with SEISMIC CORE – a meticulously crafted 1.62 GB sound library featuring 548 impact-driven sound effects across 108 files.


    25 %
    OFF
  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
Explore the full, unique collection here

Latest sound effects libraries:
 
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, foley, mechanical and electrical sounds. It is only available in UCS.

  • PLANES & HELICOPTERS contains flybys, takeoffs, and landings of 13 aircraft models and 5 helicopter models, including small and medium-range passenger planes, private jets, tiny planes and firefighting aircraft. Recorded as close as possible to the aircraft, in airports. You’ll find turbojet, turboprop, and propeller-powered aircrafts. You’ll also find military and civilian helicopters sound effects.
    The sounds can be used for a realistic purpose but you can design spaceships or futuristic vehicles.

    13 %
    OFF
  • Car Sound Effects Lada Riva 1980 compact car Play Track 218 sounds included, 51 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Electricity Sound Effects Fridge Hums Complete Bundle Play Track 60 sounds included, 130 mins total $24

    A comprehensive fridge hum library with 60 sounds / 2+ hours of hums, buzzes, beeps, industrial room tones, clicks, drips and more

    20 %
    OFF
  • Helicopter Sound Effects CH-47 Chinook Helicopter Play Track 40 sounds included, 46 mins total $80

    This library delivers the raw power of this legendary military transport helicopter. Originally recorded for the acclaimed Netflix series Money Heist: Part 5, this library captures every rotor, engine, and maneuver with pristine detail and fidelity—now available for your own productions.

    From the thunderous rotor blades slicing through the air, to the deep roar of its twin turbines, and the massive fly-bys that shake the ground, this collection delivers 46 minutes of sounds from one of the most iconic helicopters in history.

    Recorded using a multi-mic setup, every nuance has been preserved – from the hurricane-like rotor wash to the natural echoes bouncing across the runway and hangars. This library is a perfect fit for war films, military documentaries, AAA video games, or any production in need of authentic and cinematic helicopter power.

    What’s inside:

    • APU start ups, takeoffs, landings, and hovering sequences.
    • Close and medium imposing fly-bys
    • Interior and Exterior perspectives
    • Fully edited and UCS-compliant metadata for fast and easy search

    With CH-47 CHINOOK, you’ll have a rock-solid, versatile, and epic sound resource at your fingertips – ready to take your projects to the next level.

    Note: The SoundCloud demo contains radio communiactions and some cockpit switches. These are not included.

    20 %
    OFF

   

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