Sound supervisor/re-recording mixer Luciano Vignola and sound designer/re-recording mixer Filipe Messeder share their experience of creating realistic, disturbing sound for director Zach Cregger’s hit horror film ‘Weapons.’ Vignola and Messeder talk about their unique ‘contraption’ (called the Rumbler), which was used to create rattle layers for the end chase scene. They talk about their approach to panning foley, designing intricate reverbs to highlight the emptiness of spaces, working with the foley team to create believable gore, and much more!
Read MoreDrama vs. Documentary: Ben Baird’s Unique Sound Journey on ‘Last Breath’
Ben Baird designed and mix the sound for both ‘Last Breath’ (the documentary), and ‘Last Breath’ (the feature film) – here’s how you tell the same story with two different sonic approaches:
Read MoreCrafting Sound to Support the Spoofy Humor of ‘The Naked Gun’ – with Dan Kenyon and Smokey Cloud
Director Akiva Schaffer’s crime-spoof comedy film ‘The Naked Gun’ (2025) is a sequel to the legacy ‘The Naked Gun’ franchise that began as ‘Police Squad!’ in the ’80s and never got old (or grew up, depending on how you look at it). Here, sound supervisor/re-recording mixer Dan Kenyon and sound effects editor Smokey Cloud talk about creating realistic sounds to juxtapose the over-the-top jokes, break down their sound work for specific scenes, and more!
Read MoreBehind the Action-Packed Sound of the Live-Action ‘How to Train Your Dragon’ – with Randy Thom
2x-Oscar-winning Supervising Sound Editor/Sound Designer Randy Thom talks about creating a familiar yet fresh sound for the live-action ‘How to Train Your Dragon’ film from Universal Pictures — now available for digital purchase and rental. Find out what animal sounds went into the dragon vocalizations, how Thom creates new whoosh sounds, what dragon he’d choose if he were a dragon rider, and more!
Read MoreCrafting the Unsettling Sound of ’28 Years Later’ – with Johnnie Burn
Oscar-winning Sound Supervisor/Re-Recording Mixer Johnnie Burn at Wave Studios talks about crafting a post-apocalyptic world ruled by nature for director Danny Boyle’s ’28 Years Later’ — from recording his metal vocalist/mix tech for the Alpha infected’s scream, recording rural locations in England and Wales for authentic ambiences, and designing the sound of wind through skulls by (poorly) playing recorders and flutes, to shaping the overall mix during sound editorial, and much more!
Read MoreCrafting the Sensational Sound of ‘Sinners’ – with Benjamin A. Burtt, Brandon Proctor, Steve Boeddeker, David Butler, and Felipe Pacheco
The SINNERS post sound team dives deep into their approach of capturing live on-set musical performances, worldizing music stems in the Juke Joint filming location, building believably massive Juke Joint crowds using production recordings, foley, and loop group, crafting experiential musical moments, creating a realistic day to night transition using specific insect and bird recordings, designing natural-sounding vampires, perfecting the immersive Dolby Atmos and IMAX mixes, and much, much more!
Read MoreBehind the Bonkers Sound of ‘A Minecraft Movie’ – with Jay Jennings and Polly McKinnon
Supervising sound editors Jay Jennings and Polly McKinnon talk about their wild adventure of designing sound for ‘A Minecraft Movie’ – recording pig snort loop group sessions, recording a co-worker making chicken sounds, recording skeleton bones and zombie groans, and so much more!
Read MoreBehind the Gritty Sound of War in ‘Lee’ – with Mike Prestwood Smith and Jimmy Boyle
Mike Prestwood Smith and Jimmy Boyle on setting the scene with sounds of war, putting the audience in Lee’s perspective behind the lens, and supporting harrowing sequences led by composer Alexandre Desplat’s score:
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