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Get your free Audio Community Power Pack here:

By Asbjoern Andersen
asfx community support package

In these highly unusual times, we can all use a power-up – and to help with that, we’ve compiled an Audio Community Power Pack to hopefully make the coming days and weeks a bit easier.

NOVA by Mattia CellottoNew ReleaseNOVA by Mattia CellottoThis hybrid sci-fi library gives you ultrasonic lyrebird recordings, industrial machines and aggressive designed weaponsWATCH THE LAUNCH VIDEO →

Here’s what’s included:

• 75 free sound effects from Chase Steele’s video tutorials, courtesy of Sound Spark

• 20 free sound effects, courtesy of Kaibrary / Kai Paquin

• The Sound Success Guide, with 60+ pages of expert advice on how to start & succeed in 18 types of audio jobs. Could help bring in additional revenue streams

Hope it comes in handy!

How to support the indie SFX community:

Just like everyone else, independent SFX creators are affected by what’s happening too – and the best way to support them is to simply get their libraries. If you’re looking for bargains, see everything that’s on sale here – or try a search below to find specific libraries.

Thanks in advance for your support – it means a lot!

Latest sound effects libraries:

  • Living Tropics | Wild Habitats
    from 45,00 $
    Living Tropics | Wild Habitats
    17 sounds included • 115 min total
  • ULTRASONIC ANECHOIC - Essentials
    Sonic Sauce
    60,00 $
    40,00 $
    33% OFF
    33% OFF
    ULTRASONIC ANECHOIC - Essentials
    96 files included
  • Art Studio
    John Bowen
    20,00 $
    15,00 $
    25% OFF
    25% OFF
    Art Studio
    200 sounds included • 21 min total
  • TEST Buyout + Subscription (Simple Product)
    1.000,00 $
    TEST Buyout + Subscription (Simple Product)
    1 sounds included
  • TEST Buyout + Subscription (Variable Product)
    from 1,00 $

One wish from me: Please share this page, so others can benefit too:

More resources:

• If you need to work from home, get a temporary license for REAPER here

• Avid is also offering temporary licenses here

• The Tonebenders Podcast is keeping an eye on companies providing additional help and support during this time here

For more help & guides you’ll find our continuously-updated list below:


 


Power Lists - essential audio resources and insights:

• The Sound Design Power List

• The Game Audio Power List

• The Film Sound Power List

 
  Succeed in sound:

• How to Set (and Get) the Right Price for Your Audio Work

• 10 Essential Tips for Game Audio Freelancers

• How to be a successful sound designer – with Scott Gershin

• How To Actually Live as an Audio Freelancer – by Melissa Pons

• How to set your sonic creativity free & overcome creative inhibitions – by Mark Kilborn

• 5 Useful Tips for Upcoming Sound Designers and Sound Editors

• Sound Opinions: How to get game audio pricing right

• Building a successful audio post studio – with Kate Finan and Jeff Shiffman

• Rebuilding your studio: Goals, tips and lessons learned

• Creating audio for games – with Martin Stig Andersen

• A life in sound: How to foster creativity and protect yourself from burning out – with Chance Thomas

• Better audio work habits: How a Wacom Tablet can help reduce the risk of Repetitive Strain Injury (RSI)

• Better audio work habits: How a sit & standing desk can reduce your sedentary studio life

• Tips and thoughts on running your own audio post production house – with William McGuigan

• 30+ year audio veteran Andy Greenberg, on building client relationships in the advertising industry

• 7 Sound Alternatives to Working For Free

• Audio Outsourcing Success: Essential Tips, Thoughts and Working Practices from Adele Cutting

 
 
The sound success series:

• How to succeed in UI/UX Sound Design, ADR Recording, & Audio Programming

• How to succeed in sound design for Film, Documentaries, and Trailers

• How to succeed in sound design for Games, Animation, and Television

• How to succeed in Field Recording, Foley, and Teaching Sound

• How to succeed in Audio Branding, Music Editing, and sound for VR

• How to succeed in Theater Sound Design, Podcast Sound Design, and Podcast Production

• How to succeed in Sound Editing, Sound for Advertising, and Production Sound

• How to succeed in Sound Editing, Sound for Advertising, and Production Sound

• The Composer Success Series: Composing for Film – ft. Pinar Toprak, Nainita Desai, & Jonathan Snipes

• The Composer Success Series: Composing for TV – ft. Charlie Clouser, Sherri Chung, & Cindy O’Connor

• The Composer Success Series: Composing for Theatre – ft. Elyssa Samsel, Kate Anderson, and Daniel Kluger

• The Composer Success Series: Composing for Games – ft. Inon Zur

 
Breaking into audio – guides and resources:

• The ‘Quit Aspiring’ book – by Adam Croft

• How to get hired in game audio – thoughts and insights from your potential employer’s perspective

• Why gear is not the ticket to entry in the game audio community

• 4 Effective Ways to Break into Game Audio

• Tips for Creating a Perfect Resume for Audio Industry Jobs

• Yet Another Game Audio Hiring Article – by Ariel Gross

• 5 Tips for Getting a Job in the Audio Industry

• Applying for a job in game audio – by Matthew Florianz

• Freelance Game Audio: Getting Started and finding work – by Ashton Morris

• How to get started (and make it) in game audio – 10+ fundamental questions answered by Akash Thakkar

• Courses: How to network and get paid for your work in the game industry – by Akash Thakkar

• How to Craft a Perfect Cover Letter for Audio Industry Jobs
 
 
Finding those audio jobs:

• Get the weekly Audio Jobs newsletter

• Join the Audio Jobs Facebook group
 
 
Showcasing your work:
 
• Get a free profile on Soundlister

• Upload your demos to Soundcloud

• Upload your demos to ReelCrafter
 
 
Networking:
 
• Find game audio community groups around the world

• Find interesting audio events around the world

• Find other audio pros around the world
 
 
Coping with a layoff - and how to bounce back:

• How to prepare for – and power through – a layoff in the game audio industry, with Brian Schmidt:

• How to Survive a Game Audio Layoff – insights from Damian Kastbauer

• What it’s like to be laid off from your video game studio

• What To Do Before and After Being Laid Off

• Facebook Group: Survival Skills for Creatives
 
 
Education and knowledge:
 
• Get an audio mentor at the Audio Mentoring Project

• How To Learn Game Audio Online – A talk with Game Audio Educator Leonard Paul

• Hear the very best podcasts about sound

• Read the 100s of sound stories and guides on the A Sound Effect blog (search for stories here)

• Browse Industry Data: Game Music and Sound Design Salary Survey Results

• Browse 100+ Sound Design Guides

• Find essential books about sound – for film, games and audio post production

• Get tips and ideas for making your own sound effects

• Use the Audio Events Calendar to find audio-related events around the globe

• Get a steady stream of great sound stories from the community

• Discover 1000s of sound libraries from the independent sound community

• Take online courses in Wwise, FMOD Studio, Unity, Pure Data & Unreal at the School of Video Game Audio
 
 
Getting into independent sound effects:
 
• DIY SFX libraries - Your guide to your first sound effects library

• Sound effects survey results: Here are 90+ ideas for new SFX libraries

• How to create an indie sound bundle

• The quick-start guide to adding sound FX library metadata